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Pull requests: TheSuperHackers/GeneralsGameCode

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Pull requests list

Update README.md Documentation Is documentation or complementary resource
#515 opened Mar 26, 2025 by DevGeniusCode Loading…
[ZH] Make Zero Hour Tools compile with VS2022 c++20 Build Anything related to building, compiling Major Severity: Minor < Major < Critical < Blocker Tools Affects Tools only ZeroHour Relates to Zero Hour
#509 opened Mar 25, 2025 by xezon Loading…
[GEN] Replace asm that causes crashing in non VS6 builds
#508 opened Mar 25, 2025 by Mauller Loading…
Clean up CMake. Build Anything related to building, compiling Generals Related Generals only ZeroHour Relates to Zero Hour
#498 opened Mar 25, 2025 by OmniBlade Loading…
WIP Create clang-format workflow Build Anything related to building, compiling Refactor Improves the structure of the code, with negligible changes in function.
#493 opened Mar 24, 2025 by OmniBlade Draft
[ZH][WB] Add help text support for scripts similar to ra3 Enhancement Is new feature or request Minor Severity: Minor < Major < Critical < Blocker WorldBuilder Relates to World Builder ZeroHour Relates to Zero Hour
#492 opened Mar 24, 2025 by AdrianeYves Loading…
[ZH] Replace inline asm in non VS6 builds Build Anything related to building, compiling Major Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#479 opened Mar 21, 2025 by xezon Draft
3 tasks
Fix: heap-use-after-free in TeamInQueue::~TeamInQueue Bug Something is not working right Major Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#469 opened Mar 20, 2025 by xezon Loading…
Fix: heap-use-after-free in Player::init Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#468 opened Mar 20, 2025 by xezon Loading…
Fix: stack-buffer-underflow in Win32BIGFileSystem::openArchiveFile Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#467 opened Mar 20, 2025 by xezon Loading…
Fix: global-buffer-overflow in Init_D3D_To_WW3_Conversion Bug Something is not working right Major Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#466 opened Mar 20, 2025 by xezon Loading…
Fix: stack-buffer-overflow in HotKeyTranslator::translateGameMessage Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#465 opened Mar 20, 2025 by xezon Loading…
Fix: Invalid memory access in AudioManager::addAudioEvent Bug Something is not working right Major Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#464 opened Mar 20, 2025 by xezon Loading…
Fix: heap-buffer-overflow, new/delete mismatch in FontCharsClass::~FontCharsClass Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#463 opened Mar 20, 2025 by xezon Loading…
Fix: heap-buffer-overflow in getListboxBottomEntry Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#462 opened Mar 20, 2025 by xezon Loading…
Support resolutions with aspect ratios different from 4:3 Bug Something is not working right Critical Severity: Minor < Major < Critical < Blocker Generals Related Generals only ZeroHour Relates to Zero Hour
#460 opened Mar 20, 2025 by valeronm Loading…
Add natvis for AsciiString, UnicodeString, _STL::_List_base, _STL::_Vector_base Debug Is mostly debug functionality Minor Severity: Minor < Major < Critical < Blocker
#451 opened Mar 18, 2025 by xezon Loading…
[ZH] Fix incorrect AsciiString hash implementation for non-stlport Bug Something is not working right Major Severity: Minor < Major < Critical < Blocker ZeroHour Relates to Zero Hour
#450 opened Mar 18, 2025 by xezon Loading…
#437: Fix bad memory access Bug Something is not working right Critical Severity: Minor < Major < Critical < Blocker Generals Related Generals only ZeroHour Relates to Zero Hour
#438 opened Mar 17, 2025 by JAJames Loading…
[VS6] add Dockerfile and docker-compose to build the code Build Anything related to building, compiling
#432 opened Mar 16, 2025 by PiecePaperCode Loading…
bug fix: Supply drops no longer instant trigger when built while subdued Bug Something is not working right Design Is a matter of game design USA Affects USA faction ZeroHour Relates to Zero Hour
#423 opened Mar 14, 2025 by dizzyj Loading…
Refactor AssetCull for modern C++ 🚫Do Not Merge Enhancement Is new feature or request OngoingDiscussion Requires further discussion Tools Affects Tools only
#421 opened Mar 14, 2025 by DevGeniusCode Draft
Fix Lan player tooltip and disable lan serial check Network Anything related to network, servers ZeroHour Relates to Zero Hour
#408 opened Mar 11, 2025 by helmutbuhler Loading…
Allow multiple instances to run and connect to each other for debugging Debug Is mostly debug functionality Enhancement Is new feature or request Major Severity: Minor < Major < Critical < Blocker
#407 opened Mar 11, 2025 by helmutbuhler Loading…
Network logging improvements Debug Is mostly debug functionality Network Anything related to network, servers Refactor Improves the structure of the code, with negligible changes in function. ZeroHour Relates to Zero Hour
#406 opened Mar 11, 2025 by helmutbuhler Loading…
ProTip! Updated in the last three days: updated:>2025-03-23.