Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add natvis for AsciiString, UnicodeString, _STL::_List_base, _STL::_Vector_base #451

Merged
merged 1 commit into from
Mar 27, 2025

Conversation

xezon
Copy link

@xezon xezon commented Mar 18, 2025

This change adds natvis files for AsciiString, UnicodeString, _STL::_List_base, _STL::_Vector_base. Taken from Thyme. It allows to properly inspect these types in the Visual Studio debugger. Most useful for the game string classes. The STL ones are for stlport and are not really essential for us, but it does not hurt to have them.

@xezon xezon added Minor Severity: Minor < Major < Critical < Blocker Debug Is mostly debug functionality labels Mar 18, 2025
@xezon xezon requested a review from OmniBlade March 27, 2025 18:32
@xezon xezon force-pushed the xezon/add-natvis branch from 3a5aea9 to 88d53bc Compare March 27, 2025 19:42
@xezon xezon force-pushed the xezon/add-natvis branch from 88d53bc to 1cb4ca0 Compare March 27, 2025 19:57
@xezon xezon merged commit 3c7682f into TheSuperHackers:main Mar 27, 2025
9 checks passed
@xezon xezon deleted the xezon/add-natvis branch March 27, 2025 23:45
PiecePaperCode pushed a commit to PiecePaperCode/GeneralsGameCode that referenced this pull request Mar 28, 2025
@xezon xezon added this to the Code foundation build up milestone Mar 31, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Debug Is mostly debug functionality Minor Severity: Minor < Major < Critical < Blocker
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants