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Simple request/response sample crashes on Android 9 devices (Works great on Android 6)
stale
#931
opened Aug 28, 2020 by
timothyparez
Poller will throw ObjectDisposed exception if Socket.Dispose() called
stale
#834
opened Dec 3, 2019 by
jasells
NetMQ in Unity3D - System.Runtime.CompilerServices.Unsafe dependency problem
stale
#944
opened Oct 12, 2020 by
sibsutispds
Why NetMq Terminating the Application when the default max socket count of NetMqcontext reached?
stale
#945
opened Oct 14, 2020 by
baranetharen
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