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Correction regarding MBC2 RAM enable register #586

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merged 2 commits into from
Mar 6, 2025
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timakro
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@timakro timakro commented Feb 26, 2025

I noticed because my emulator couldn't pass https://github.com/Gekkio/mooneye-test-suite/blob/main/emulator-only/mbc2/bits_ramg.s from the Mooneye test suite. Upon changing val == 0xa in my code to val&0xf == 0xa it passes the test. I don't own a real Game Boy and haven't even looked into the test assembly so take this with a grain of salt.

@avivace avivace requested review from ISSOtm and LIJI32 February 26, 2025 22:31
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Thank you for taking the time to contribute!

Co-authored-by: Eldred Habert <[email protected]>
@avivace avivace merged commit 0afe916 into gbdev:master Mar 6, 2025
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3 participants