Correction regarding MBC2 RAM enable register #586
Merged
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I noticed because my emulator couldn't pass https://github.com/Gekkio/mooneye-test-suite/blob/main/emulator-only/mbc2/bits_ramg.s from the Mooneye test suite. Upon changing
val == 0xa
in my code toval&0xf == 0xa
it passes the test. I don't own a real Game Boy and haven't even looked into the test assembly so take this with a grain of salt.