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Add initial CMPR texture compression test #30
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Original file line number | Diff line number | Diff line change |
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// Copyright 2016 Dolphin Emulator Project | ||
// Licensed under GPLv2 | ||
// Refer to the license.txt file included. | ||
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#include <malloc.h> | ||
#include <ogc/gx.h> | ||
#include <stdlib.h> | ||
#include <string.h> | ||
#include <wiiuse/wpad.h> | ||
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#include "hwtests.h" | ||
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#define DEFAULT_FIFO_SIZE (256 * 1024) | ||
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#define EFB_WIDTH 640 | ||
#define EFB_HEIGHT 528 | ||
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#define OUT_WIDTH EFB_WIDTH | ||
#define OUT_HEIGHT EFB_HEIGHT | ||
#define OUT_SIZE (OUT_WIDTH * OUT_HEIGHT * 4) | ||
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struct Color { | ||
u8 r; | ||
u8 g; | ||
u8 b; | ||
u8 a; | ||
}; | ||
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static struct Color ReadTestBuffer(u8 *test_buffer, int s, int t, int width) { | ||
u16 sBlk = s >> 2; | ||
u16 tBlk = t >> 2; | ||
u16 widthBlks = (width >> 2) + 1; | ||
u32 base = (tBlk * widthBlks + sBlk) << 5; | ||
u16 blkS = s & 3; | ||
u16 blkT = t & 3; | ||
u32 blkOff = (blkT << 2) + blkS; | ||
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u32 offset = (base + blkOff) << 1; | ||
const u8 *valAddr = ((u8 *)test_buffer) + offset; | ||
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struct Color ret; | ||
ret.r = valAddr[1]; | ||
ret.g = valAddr[32]; | ||
ret.b = valAddr[33]; | ||
ret.a = valAddr[0]; | ||
return ret; | ||
} | ||
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struct DXTBlock { | ||
u16 color1; | ||
u16 color2; | ||
u8 lines[4]; | ||
}; | ||
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static struct Color MakeRGBA(int r, int g, int b, int a) { | ||
struct Color c = {(u8)r, (u8)g, (u8)b, (u8)a}; | ||
return c; | ||
} | ||
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static int DXTBlend(int v1, int v2) { | ||
// 3/8 blend, which is close to 1/3 | ||
return ((v1 * 3 + v2 * 5) >> 3); | ||
} | ||
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static u8 Convert3To8(u8 v) { | ||
// Swizzle bits: 00000123 -> 12312312 | ||
return (v << 5) | (v << 2) | (v >> 1); | ||
} | ||
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static u8 Convert4To8(u8 v) { | ||
// Swizzle bits: 00001234 -> 12341234 | ||
return (v << 4) | v; | ||
} | ||
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static u8 Convert5To8(u8 v) { | ||
// Swizzle bits: 00012345 -> 12345123 | ||
return (v << 3) | (v >> 2); | ||
} | ||
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static u8 Convert6To8(u8 v) { | ||
// Swizzle bits: 00123456 -> 12345612 | ||
return (v << 2) | (v >> 4); | ||
} | ||
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static struct Color ReadCmprBuffer(u8 *src, int s, int t, int imageWidth) { | ||
u16 sDxt = s >> 2; | ||
u16 tDxt = t >> 2; | ||
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u16 sBlk = sDxt >> 1; | ||
u16 tBlk = tDxt >> 1; | ||
u16 widthBlks = (imageWidth >> 3) + 1; | ||
u32 base = (tBlk * widthBlks + sBlk) << 2; | ||
u16 blkS = sDxt & 1; | ||
u16 blkT = tDxt & 1; | ||
u32 blkOff = (blkT << 1) + blkS; | ||
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u32 offset = (base + blkOff) << 3; | ||
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struct DXTBlock *dxtBlock = (struct DXTBlock *)(src + offset); | ||
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u16 c1 = (dxtBlock->color1); | ||
u16 c2 = (dxtBlock->color2); | ||
int blue1 = Convert5To8(c1 & 0x1F); | ||
int blue2 = Convert5To8(c2 & 0x1F); | ||
int green1 = Convert6To8((c1 >> 5) & 0x3F); | ||
int green2 = Convert6To8((c2 >> 5) & 0x3F); | ||
int red1 = Convert5To8((c1 >> 11) & 0x1F); | ||
int red2 = Convert5To8((c2 >> 11) & 0x1F); | ||
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u16 ss = s & 3; | ||
u16 tt = t & 3; | ||
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int colorSel = dxtBlock->lines[tt]; | ||
int rs = 6 - (ss << 1); | ||
colorSel = (colorSel >> rs) & 3; | ||
colorSel |= c1 > c2 ? 0 : 4; | ||
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struct Color color = {0, 0, 0, 0}; | ||
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switch (colorSel) { | ||
case 0: | ||
case 4: | ||
color = MakeRGBA(red1, green1, blue1, 255); | ||
break; | ||
case 1: | ||
case 5: | ||
color = MakeRGBA(red2, green2, blue2, 255); | ||
break; | ||
case 2: | ||
color = MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), | ||
DXTBlend(blue2, blue1), 255); | ||
break; | ||
case 3: | ||
color = MakeRGBA(DXTBlend(red1, red2), DXTBlend(green1, green2), | ||
DXTBlend(blue1, blue2), 255); | ||
break; | ||
case 6: | ||
color = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, | ||
(blue1 + blue2) / 2, 255); | ||
break; | ||
case 7: | ||
color = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, | ||
(blue1 + blue2) / 2, 0); | ||
break; | ||
} | ||
return color; | ||
} | ||
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static void CmprTest() { | ||
START_TEST(); | ||
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// setup the fifo and then init the flipper | ||
void *gp_fifo = memalign(32, DEFAULT_FIFO_SIZE); | ||
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memset(gp_fifo, 0, DEFAULT_FIFO_SIZE); | ||
if (!gp_fifo) | ||
return; | ||
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GX_Init(gp_fifo, DEFAULT_FIFO_SIZE); | ||
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u8 *tmp = (u8 *)memalign(32, OUT_SIZE); // this is probably the wrong size | ||
u8 *out = (u8 *)memalign(32, OUT_SIZE); | ||
if (!out) | ||
return; | ||
memset(out, 0, OUT_SIZE); | ||
DCFlushRange(out, OUT_SIZE); | ||
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// clears the bg to color and clears the z buffer | ||
GXColor background = {1, 0, 0, 0xff}; | ||
GX_SetCopyClear(background, 0x00ffffff); | ||
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GX_CopyDisp(tmp, GX_TRUE); | ||
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// setup the copy for later | ||
GX_SetDispCopyYScale(1); | ||
GX_SetCopyFilter(GX_FALSE, 0, GX_FALSE, 0); | ||
GX_SetTexCopySrc(0, 0, OUT_WIDTH, OUT_HEIGHT); | ||
GX_SetTexCopyDst(OUT_WIDTH, OUT_HEIGHT, GX_TF_RGBA8, 0); | ||
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{ | ||
// setup some other defaults | ||
GX_SetCullMode(GX_CULL_NONE); | ||
GX_SetViewport(0, 0, EFB_WIDTH, EFB_HEIGHT, 0, 1); | ||
GX_SetScissor(0, 0, EFB_WIDTH, EFB_HEIGHT); | ||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0); | ||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0); | ||
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GX_SetNumChans(1); | ||
GX_SetNumTexGens(1); | ||
GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE); | ||
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0); | ||
GX_SetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY); | ||
} | ||
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// clear buffer | ||
GX_CopyTex(out, GX_TRUE); | ||
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u8 *texdata; | ||
{ | ||
#define TX_WIDTH 512 | ||
#define TX_HEIGHT 512 | ||
const u32 width = TX_WIDTH; | ||
const u32 height = TX_HEIGHT; | ||
const u32 bytesize = (width / 4) * (height / 4) * 8; | ||
srand(0); | ||
texdata = (u8 *)memalign(32, bytesize); | ||
{ | ||
u32 i; | ||
for (i = 0; i < bytesize; i++) | ||
texdata[i] = rand(); | ||
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for (i = 4; i < bytesize; i += 8) | ||
*(u32 *)&texdata[i] = 0x1B1B1B1B; | ||
} | ||
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DCFlushRange(texdata, bytesize); | ||
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GXTexObj texObj; | ||
GX_InitTexObj(&texObj, texdata, width, height, GX_TF_CMPR, GX_REPEAT, | ||
GX_REPEAT, false); | ||
GX_InitTexObjFilterMode(&texObj, GX_NEAR, GX_NEAR); | ||
GX_LoadTexObj(&texObj, GX_TEXMAP0); | ||
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GX_InvalidateTexAll(); | ||
} | ||
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{ | ||
Mtx44 perspective; | ||
guOrtho(perspective, 0, EFB_HEIGHT - 1, 0, EFB_WIDTH - 1, 0, 300); | ||
GX_LoadProjectionMtx(perspective, GX_ORTHOGRAPHIC); | ||
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GX_ClearVtxDesc(); | ||
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT); | ||
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT); | ||
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Mtx GXmodelView2D; | ||
guMtxIdentity(GXmodelView2D); | ||
guMtxTransApply(GXmodelView2D, GXmodelView2D, 0.0F, 0.0F, -5.0F); | ||
GX_LoadPosMtxImm(GXmodelView2D, GX_PNMTX0); | ||
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GX_SetBlendMode(GX_BM_BLEND, GX_BL_ONE, GX_BL_ZERO, GX_LO_CLEAR); | ||
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u32 x = 0, y = 0; | ||
u32 width = TX_WIDTH; | ||
u32 height = TX_HEIGHT; | ||
GX_Begin(GX_QUADS, GX_VTXFMT0, 4); // Draw A Quad | ||
GX_Position2f32(x, y); // Top Left | ||
GX_TexCoord2f32(0.0, 0.0); | ||
GX_Position2f32(x + width - 1, y); // Top Right | ||
GX_TexCoord2f32(1.0, 0.0); | ||
GX_Position2f32(x + width - 1, y + height - 1); // Bottom Right | ||
GX_TexCoord2f32(1.0, 1.0); | ||
GX_Position2f32(x, y + height - 1); // Bottom Left | ||
GX_TexCoord2f32(0.0, 1.0); | ||
GX_End(); // Done Drawing The Quad | ||
} | ||
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// final copy | ||
GX_CopyTex(out, GX_FALSE); | ||
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// wait for the gpu | ||
GX_DrawDone(); | ||
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int count = 0; | ||
{ | ||
int x, y; | ||
for (y = 0; y < 512; y++) { | ||
for (x = 0; x < 512; x++) { | ||
struct Color c = ReadTestBuffer(out, x, y, EFB_WIDTH - 1); | ||
struct Color c2 = ReadCmprBuffer(texdata, x, y, TX_WIDTH - 1); | ||
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DO_TEST(c.r == c2.r && c.g == c2.g && c.b == c2.b, | ||
"Incorrect color (result=%02x%02x%02x, expected=%02x%02x%02x)", | ||
c.r, c.g, c.b, c2.r, c2.g, c2.b); | ||
} | ||
} | ||
} | ||
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free(tmp); | ||
free(out); | ||
free(gp_fifo); | ||
free(texdata); | ||
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END_TEST(); | ||
} | ||
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int main() { | ||
network_init(); | ||
WPAD_Init(); | ||
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// GXTest::Init(); | ||
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CmprTest(); | ||
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network_printf("Shutting down...\n"); | ||
network_shutdown(); | ||
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return 0; | ||
} |
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