Add Asset::get_mut_untracked and map_asset_unchanged #18548
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Initial attempt at solving #18214
get_mut_untracked
was simple to add and can be re-used in other methods.map_asset_unchanged
works but is less efficient than it could be with a way to mapMut
to two mutable references.Currently
map_asset_unchanged
has to callget_mut
andunwrap_unchecked
every timederef_mut
is called. Unless I'm missing something, getting around this would require additional changes toMut
.