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Wojciech Król
authored and
Wojciech Król
committed
Nov 16, 2014
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using System; | ||
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namespace PclTest | ||
{ | ||
public class MyClass | ||
{ | ||
public MyClass () | ||
{ | ||
} | ||
} | ||
} | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
<ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids> | ||
<ProjectGuid>{AC302AFA-BA69-44B4-8A2E-7B701685D81A}</ProjectGuid> | ||
<OutputType>Library</OutputType> | ||
<RootNamespace>PclTest</RootNamespace> | ||
<AssemblyName>PclTest</AssemblyName> | ||
<TargetFrameworkProfile>Profile78</TargetFrameworkProfile> | ||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion> | ||
<ReleaseVersion>0.5</ReleaseVersion> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<OutputPath>bin\Debug</OutputPath> | ||
<DefineConstants>DEBUG;</DefineConstants> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
<DebugType>full</DebugType> | ||
<Optimize>true</Optimize> | ||
<OutputPath>bin\Release</OutputPath> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
<ConsolePause>false</ConsolePause> | ||
</PropertyGroup> | ||
<ItemGroup> | ||
<Compile Include="MyClass.cs" /> | ||
<Compile Include="Properties\AssemblyInfo.cs" /> | ||
</ItemGroup> | ||
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> | ||
</Project> |
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using System.Reflection; | ||
using System.Runtime.CompilerServices; | ||
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// Information about this assembly is defined by the following attributes. | ||
// Change them to the values specific to your project. | ||
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[assembly: AssemblyTitle ("PclTest")] | ||
[assembly: AssemblyDescription ("")] | ||
[assembly: AssemblyConfiguration ("")] | ||
[assembly: AssemblyCompany ("")] | ||
[assembly: AssemblyProduct ("")] | ||
[assembly: AssemblyCopyright ("wojciechkrol")] | ||
[assembly: AssemblyTrademark ("")] | ||
[assembly: AssemblyCulture ("")] | ||
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}". | ||
// The form "{Major}.{Minor}.*" will automatically update the build and revision, | ||
// and "{Major}.{Minor}.{Build}.*" will update just the revision. | ||
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[assembly: AssemblyVersion ("1.0.*")] | ||
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// The following attributes are used to specify the signing key for the assembly, | ||
// if desired. See the Mono documentation for more information about signing. | ||
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//[assembly: AssemblyDelaySign(false)] | ||
//[assembly: AssemblyKeyFile("")] | ||
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6 changes: 6 additions & 0 deletions
6
PiggySync/PiggySync.AndroidApp/Properties/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="PiggySync.AndroidApp"> | ||
<uses-sdk /> | ||
<application android:label="PiggySync.AndroidApp"> | ||
</application> | ||
</manifest> |
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using PiggySyncWin.WinUI.Infrastructure; | ||
using PiggySyncWin.WinUI.Infrastructure.Concrete; | ||
using PiggySyncWin.WinUI.Models; | ||
using PiggySyncWin.WinUI.Models.Concrete; | ||
using System; | ||
using System.Collections.Concurrent; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Net; | ||
using System.Net.Sockets; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
using PiggySyncWin.Domain; | ||
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namespace PiggySyncWin.Core | ||
{ | ||
public interface IHostWather | ||
{ | ||
void RefreshHostsList (IEnumerable<PiggyRemoteHost> hosts); | ||
} | ||
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} |
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using System; | ||
using System.IO; | ||
using PiggySyncWin.Domain; | ||
using System.Linq; | ||
using System.Diagnostics; | ||
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namespace PiggySync.Domain | ||
{ | ||
public class MergePattern | ||
{ | ||
} | ||
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} | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using System.Threading.Tasks; | ||
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namespace PiggySyncWin.Domain | ||
{ | ||
public class TextFile | ||
{ | ||
public string Extension { get; set; } | ||
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public string TemplatePath { get; set; } | ||
} | ||
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} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
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using MonoTouch.Foundation; | ||
using MonoTouch.UIKit; | ||
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namespace IosGui | ||
{ | ||
// The UIApplicationDelegate for the application. This class is responsible for launching the | ||
// User Interface of the application, as well as listening (and optionally responding) to | ||
// application events from iOS. | ||
[Register ("AppDelegate")] | ||
public partial class AppDelegate : UIApplicationDelegate | ||
{ | ||
// class-level declarations | ||
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public override UIWindow Window | ||
{ | ||
get; | ||
set; | ||
} | ||
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// This method is invoked when the application is about to move from active to inactive state. | ||
// OpenGL applications should use this method to pause. | ||
public override void OnResignActivation (UIApplication application) | ||
{ | ||
} | ||
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// This method should be used to release shared resources and it should store the application state. | ||
// If your application supports background exection this method is called instead of WillTerminate | ||
// when the user quits. | ||
public override void DidEnterBackground (UIApplication application) | ||
{ | ||
} | ||
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// This method is called as part of the transiton from background to active state. | ||
public override void WillEnterForeground (UIApplication application) | ||
{ | ||
} | ||
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// This method is called when the application is about to terminate. Save data, if needed. | ||
public override void WillTerminate (UIApplication application) | ||
{ | ||
} | ||
} | ||
} | ||
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16 changes: 16 additions & 0 deletions
16
PiggySync/PiggySync.IosApp/DeviacesTableVievControllerTableViewController.cs
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// This file has been autogenerated from a class added in the UI designer. | ||
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using System; | ||
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using MonoTouch.Foundation; | ||
using MonoTouch.UIKit; | ||
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namespace IosGui | ||
{ | ||
public partial class DeviacesTableVievControllerTableViewController : UITableViewController | ||
{ | ||
public DeviacesTableVievControllerTableViewController (IntPtr handle) : base (handle) | ||
{ | ||
} | ||
} | ||
} |
21 changes: 21 additions & 0 deletions
21
PiggySync/PiggySync.IosApp/DeviacesTableVievControllerTableViewController.designer.cs
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<?xml version="1.0" encoding="UTF-8" ?> | ||
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | ||
<plist version="1.0"> | ||
<dict> | ||
</dict> | ||
</plist> |
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// This file has been autogenerated from a class added in the UI designer. | ||
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using System; | ||
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using MonoTouch.Foundation; | ||
using MonoTouch.UIKit; | ||
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namespace IosGui | ||
{ | ||
public partial class FilesViewController : UIViewController | ||
{ | ||
public FilesViewController (IntPtr handle) : base (handle) | ||
{ | ||
} | ||
} | ||
} |
21 changes: 21 additions & 0 deletions
21
PiggySync/PiggySync.IosApp/FilesViewController.designer.cs
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using System; | ||
using System.Drawing; | ||
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using MonoTouch.Foundation; | ||
using MonoTouch.UIKit; | ||
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namespace IosGui | ||
{ | ||
public partial class FirstViewController : UIViewController | ||
{ | ||
static bool UserInterfaceIdiomIsPhone | ||
{ | ||
get { return UIDevice.CurrentDevice.UserInterfaceIdiom == UIUserInterfaceIdiom.Phone; } | ||
} | ||
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public FirstViewController (IntPtr handle) : base (handle) | ||
{ | ||
this.Title = NSBundle.MainBundle.LocalizedString ("First", "First"); | ||
this.TabBarItem.Image = UIImage.FromBundle ("first"); | ||
} | ||
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public override void DidReceiveMemoryWarning () | ||
{ | ||
// Releases the view if it doesn't have a superview. | ||
base.DidReceiveMemoryWarning (); | ||
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// Release any cached data, images, etc that aren't in use. | ||
} | ||
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#region View lifecycle | ||
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public override void ViewDidLoad () | ||
{ | ||
base.ViewDidLoad (); | ||
StatusImageButton.TouchUpInside += (object sender, EventArgs e) => | ||
{ | ||
this.PresentViewController (new LogTableViewController(),true,null); | ||
}; | ||
// Perform any additional setup after loading the view, typically from a nib. | ||
} | ||
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public override void ViewWillAppear (bool animated) | ||
{ | ||
base.ViewWillAppear (animated); | ||
} | ||
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public override void ViewDidAppear (bool animated) | ||
{ | ||
base.ViewDidAppear (animated); | ||
} | ||
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public override void ViewWillDisappear (bool animated) | ||
{ | ||
base.ViewWillDisappear (animated); | ||
} | ||
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public override void ViewDidDisappear (bool animated) | ||
{ | ||
base.ViewDidDisappear (animated); | ||
} | ||
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#endregion | ||
} | ||
} | ||
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