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[E387] Merge from upstream #758
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In some configuration, like Flatpak, on dev machines or when packaging for *nix we can safely link with system libraries.
Link to GitHub issue: xiph/opus#374
…ctions that's engine core or server are dependent on
… directories to the include path. Also, set cmake minimum required version to 3.5 only to shut up deprecation notice.
…hat cmake.py has subst support
…generated files This helps avoid issue when the bzip2 or libogg are compiled before header is generated for them. In theory, we shouldn't do that, but I guess dependency calculation through include directives doesn't work when the file doesn't exist.
… as Android doesn't have any
…lower than 24 In API level 21 **and** _FILE_OFFSET_BITS == 64 we don't get fseeko/ftello functions. To avoid increasing API level, just set _FILE_OFFSET_BITS to some bogus value. Undefining it doesn't work as opusfile sets it to 64 automatically.
…k them in dedicated
…ather than on server dll unload
…'t exist in client.dll
…ls platform-specific delay functions
…ific implementations of Platform_Sleep to make them inlined
Try to fix CI.
Also improved uplink setup and used a better source for mod files.
лол CI среньк, потому что vulkan.lunarg.com лёг полежать |
See stream E388 in its entirety for discussion. TLDR: the engine won't call `R_EndFrame()` if there was nothing to draw, as this prevents rendering artifacts on some devices. ref_vk wasn't ready for any of that.
Make `R_TextureUploadFromBuffer` properly track reference counts under ref-api semantics. Started appearing by the merge, probably the engine started using this function slightly differently. Missing textures were sometimes triggered by the presence of the texture in PBR patches. See stream E389.
Fixing missing textures also fixed a bunch of violet garbage and missing lights it seems. |
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ref_interface_t
funcsplaydemo
assert fail inR_BeginFrame()
? waiting for upstream fix (see E388, first 45min)-- workaround is finemap c0a0b
thenmap c0a0c
R_BeginFrame
(w/ debugger)