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sindharta committed Jun 12, 2023
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15 changes: 15 additions & 0 deletions MeshSync_HDRP~/Packages/com.unity.meshsync/CHANGELOG.md
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# Changelog
All notable changes to the MeshSync package will be documented in this file.

## [0.17.3-preview] - 2023-06-12

### Added
* feat: auto installation for Blender 3.4
* internal: add a field to skip texture imports

### Changed
* change: send all instanced meshes at once to avoid instance display issues
* change: put any created child objects on the same layer as the server
* opt: make texture import faster and ensure texture is still loaded when skipping import

### Fixed
* fix: warnings when drawing "Default Shader" object field
* internal-fix: incorrect path when opening an asset with a DCC Tool

## [0.17.2-preview] - 2023-05-11

### Added
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2 changes: 1 addition & 1 deletion MeshSync_HDRP~/Packages/com.unity.meshsync/package.json
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{
"name": "com.unity.meshsync",
"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
"version": "0.17.2-preview",
"version": "0.17.3-preview",
"unity": "2020.3",
"displayName": "MeshSync",
"dependencies": {
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15 changes: 15 additions & 0 deletions MeshSync_URP~/Packages/com.unity.meshsync/CHANGELOG.md
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@@ -1,6 +1,21 @@
# Changelog
All notable changes to the MeshSync package will be documented in this file.

## [0.17.3-preview] - 2023-06-12

### Added
* feat: auto installation for Blender 3.4
* internal: add a field to skip texture imports

### Changed
* change: send all instanced meshes at once to avoid instance display issues
* change: put any created child objects on the same layer as the server
* opt: make texture import faster and ensure texture is still loaded when skipping import

### Fixed
* fix: warnings when drawing "Default Shader" object field
* internal-fix: incorrect path when opening an asset with a DCC Tool

## [0.17.2-preview] - 2023-05-11

### Added
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2 changes: 1 addition & 1 deletion MeshSync_URP~/Packages/com.unity.meshsync/package.json
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@@ -1,7 +1,7 @@
{
"name": "com.unity.meshsync",
"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
"version": "0.17.2-preview",
"version": "0.17.3-preview",
"unity": "2020.3",
"displayName": "MeshSync",
"dependencies": {
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15 changes: 15 additions & 0 deletions MeshSync~/Packages/com.unity.meshsync/CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,6 +1,21 @@
# Changelog
All notable changes to the MeshSync package will be documented in this file.

## [0.17.3-preview] - 2023-06-12

### Added
* feat: auto installation for Blender 3.4
* internal: add a field to skip texture imports

### Changed
* change: send all instanced meshes at once to avoid instance display issues
* change: put any created child objects on the same layer as the server
* opt: make texture import faster and ensure texture is still loaded when skipping import

### Fixed
* fix: warnings when drawing "Default Shader" object field
* internal-fix: incorrect path when opening an asset with a DCC Tool

## [0.17.2-preview] - 2023-05-11

### Added
Expand Down
2 changes: 1 addition & 1 deletion MeshSync~/Packages/com.unity.meshsync/package.json
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
{
"name": "com.unity.meshsync",
"description": "Working together with MeshSyncDCCPlugin, MeshSync provides features to reflect changes to models made in DCC tools into Unity in real time",
"version": "0.17.2-preview",
"version": "0.17.3-preview",
"unity": "2020.3",
"displayName": "MeshSync",
"dependencies": {
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