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release: 0.20.2-exp (#29)
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* add release note
* modify the English section
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sindharta-tanuwijaya committed May 17, 2023
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```
English follows after Japanese.
```


---

# 更新内容

|**パッケージ名**|**更新**|**旧バージョン**|**新バージョン**|**変更履歴**|
| :-: | :-: | :-: | :-: | :-: |
|Unity|:white_check_mark:|2020.3.46f1|**Unity 2020.3.47f1**||
|HDRP||10.10.1||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html) |
|URP||10.10.1||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Cinemachine||2.8.9||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Timeline||1.5.7||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Recorder||3.0.3||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|ToonShader|:white_check_mark:|0.9.1-preview|**0.9.4-preview**|[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|SelectionGroup||0.9.1-preview||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|MaterialSwitch|:white_check_mark:|0.9.1-preview|**0.9.2-preview**|[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|MeshSync|:white_check_mark:|0.17.1-preview|**0.17.2-preview**|[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Streaming Image Sequence||0.17.2-preview||[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|VisualCompositor|:white_check_mark:|0.28.1-preview|**0.29.1-preview**|[変更](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Storyboard||0.7.1-preview|||


## **ハイライト**


### **VisualCompositor**

* **[New]** Shear ノードを追加しました。

![shear-node](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/f3a7690f-3147-40cc-9dc0-50d9eb359f55)

* **[New]** Render ノードに Background ポートを追加しました。フォワードレンダリングパスの場合のみ有効。

![image](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/268e4530-90db-4137-99bd-10412ff36d3f)

* **[New]** ノードの出力のプレビューの下に、保存ボタンを追加しました。

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/4e6c27a2-5bdd-400f-b71f-fad18d8e8484)

* **[New]** Layer ノードの簡単に作るためのボタンを追加しました。

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/08bf7b85-c952-4627-9533-4511f8772c45)

* **[New]** シーン内で、**Visual Compositor** オブジェクトを簡単に切り替えるボタンを追加しました。

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/59d71e58-59c2-48be-ada1-5563c7a301f8)

* **[New]** Editor での処理負荷を改善するために、**Visual Compositor** コンポネントの中に **CacheObjectsMode** プロパーティを追加しました。

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/a006e986-deb5-4ee1-ad3a-3e0f3e095b4c)


### **MeshSync**


* **[New]** マテリアルを作るときのデフォールトシェーダーを変更できるようにしました。

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/96f31fa4-1f8d-4c6a-8ea0-91f02aa8c492)

---

# Updates

|**Package**|**Update Status**|**Previous Version**|**New Version**|**Update History**|
| :-: | :-: | :-: | :-: | :-: |
|Unity|:white_check_mark:|2020.3.46f1|**Unity 2020.3.47f1**||
|HDRP||10.10.1||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html) |
|URP||10.10.1||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Cinemachine||2.8.9||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Timeline||1.5.7||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Recorder||3.0.3||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|ToonShader|:white_check_mark:|0.9.1-preview|**0.9.4-preview**|[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|SelectionGroup||0.9.1-preview||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|MaterialSwitch|:white_check_mark:|0.9.1-preview|**0.9.2-preview**|[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|MeshSync|:white_check_mark:|0.17.1-preview|**0.17.2-preview**|[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Streaming Image Sequence||0.17.2-preview||[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|VisualCompositor|:white_check_mark:|0.28.1-preview|**0.29.1-preview**|[Changes](https://docs.unity3d.com/Packages/[email protected]/changelog/CHANGELOG.html)|
|Storyboard||0.7.1-preview|||

## **Highlights**

### **VisualCompositor**

* **[New]** Added Shear Node

![shear-node](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/f3a7690f-3147-40cc-9dc0-50d9eb359f55)

* **[New]** Added Background port to Render Node. Valid only for forward rendering path.

![image](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/268e4530-90db-4137-99bd-10412ff36d3f)

* **[New]** Added a save button below the node output preview.

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/4e6c27a2-5bdd-400f-b71f-fad18d8e8484)

* **[New]** Added a button to easily create Layer Nodes.

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/08bf7b85-c952-4627-9533-4511f8772c45)

* **[New]** Added a button to easily switch between **Visual Compositor** objects in the scene.

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/59d71e58-59c2-48be-ada1-5563c7a301f8)

* **[New]** Added **CacheObjectsMode** property inside **Visual Compositor** component to improve the performance in the Editor.

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/a006e986-deb5-4ee1-ad3a-3e0f3e095b4c)


### **MeshSync**


* **[New]** Made it possible to change the default shader when creating materials during the sync process.

![](https://github.com/unity3d-jp/AnimeToolbox/assets/71803280/96f31fa4-1f8d-4c6a-8ea0-91f02aa8c492)


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