[fix] Tilepos on blob hits being set to 0,0 instead of an actual tilepos #2114
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Unsure what is actually going in the pickaxe code. Hitdata.tilepos only contains data when actually hitting a tile, but tilepos seems to contain the correct position when hitting a blob.
Another fix could be editing line 610 and use b.getPosition() as suggested by Gingerbeard.
Will do more testing later.
Credits to @Gingerbeard5773
Closes #2082