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Flux is a particle simulation playground where I can easily add different types of particle simulations running on Compute shaders using DirectX 12 as backend. I made this as a self-study project and as of the moment spent around 2 weeks of self-study on it. Right now I've moved onto the next project.
Simulation: N-Body |
Simulation: Particle Life |
Simulation: Physarum Polycephalum |