-
Notifications
You must be signed in to change notification settings - Fork 7
Glossary
Movables that can only be pushed from opposite sides (left/right or up/down).
Reached the exit on a level in any number of steps.
A hole can be filled with a block to create an empty square.
Movables that can be pushed from exactly 2 sides and are not a burger.
A block that can be moved by a player.
Blocks that can be pushed in any direction. Shorthand for omnidirectional.
A trick where the act of fetching a block simultaneously pushes another block in a helpful direction. The term derives from instruction pipelining in computer processors, in which multiple instructions are overlapped during execution.
CosmoVibe has created a guide to displacement pipelining. Warning: contains spoilers for official campaign levels.
Shorthand for Psychopath. Often used in reference to classic levels with only walls and omni blocks.
Shorthand for Psychopath 2.
The original block pushing game, created as a Flash game in 2005 by k2xl. Psychopath contained 71 levels that had to be completed in strict order. The only block types were walls and omni blocks. You can play all the levels here.
The sequel to Psychopath, which added many new levels along with holes and restricted movables. You can play all the levels here.
Any block that is not an omni block.
Reach the exit on a level in the least known steps.
Movables that can be pushed from exactly 3 sides.