Oozaru 0.6.1
Oozaru 0.6.1 is a maintenance release.
π See Oozaru in Action
Try a live demo of Oozaru running the Spectacles battle system:
https://spheredev.github.io/oozaru/
ποΈ What's Changed
- Adds the new asynchronous
File
APIs. - Fixes an issue that caused the engine to run too fast on high-refresh-rate screens.
- Fixes an issue that caused games that heavily use
Shape.drawImmediate
to stutter and drop frames due to high GC pressure.