Oozaru 0.4.0
This is the first official release of Oozaru. While the engine should still be considered beta-quality, it now supports enough of the Sphere v2 API that I consider it ready for larger-scale testing.
What's Changed?
- Adds support for loading Sphere v2 games with only an SGM manifest.
- Adds support for launching games targeting API level 3 or under, albeit with a warning message printed to the console.
- Adds a metadata file,
oozaru.json
, that external tools can use to identify the engine. - Improves the file loader to show loading progress for more asset types.
- Renames
BufferStream
toDataStream
and updates the implementation to match the one currently used in neoSphere.