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Alpha 0.2

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@slicedlime slicedlime released this 23 Feb 22:47
· 27 commits to master since this release

First more or less full release of the pack. Balancing is very preliminary, tutorial doesn't work yet.

Changes from v0.1:

  • Higher-level mobs are now included
  • Number of kills required to progress to harder mobs is now determined by Difficulty setting and number of active teams
  • Scoring can now be set to Flat (1 point for every mob) or Progressive (1/3/10 points depending on mob level)
  • There's now a boss bar showing the game time