3.2.0 Beta 4
Pre-release
Pre-release
sirjuddington
released this
02 Apr 10:17
·
306 commits
to master
since this release
General
- Added ability to manually enter the executable path in the 'run' dialog
- Added the option to ignore 'hidden' files and directories (name starting with '.') when opening a directory
- Mixin classes are now handled when parsing ZScript
- Icons handling reworked, now loaded/rendered directly from svg
- Improved high-DPI scaling and fixed some related issues (thanks @MP2E)
- Updated ZDoom language definitions (thanks @Blue-Shadow)
- Added new 'Boom + MBF' port configuration
- Added support for UMAPINFO (entry type and text language)
- Fixed various issues with handling non-ASCII filenames and paths in Windows
- Various fixes for macOS (thanks @alexey-lysiuk)
- Fixed start page 'create archive' links (thanks @kevans91)
- Fixed endianness support on FreeBSD (thanks @danfe)
Resource Editor
- Added the option to display entries as a flat list instead of a tree for archives with directories (ie. how it worked in 3.1.x and earlier)
- Added ability to bookmark directories again
- Can no longer create entries with duplicate names in zip archives
- The 'Close' and 'Save' actions will now affect just the current tab (rather than the 'current' archive)
- Added shortcut key to save the current entry (Ctrl+Alt+S)
- Added new ZDoom TEXTUREx cleanup operations for removing duplicate iwad textures, redundant single-patch textures and unused textures (in the maintenance menu) (thanks @ill)
- Added 'Import Directory' action to import a directory and all its contents to the current archive
- Selecting 'Open in New Tab' for an archive will now open it in a new tab as expected
- A warning is now shown when trying to save an archive if its file has been modified externally
- Fixed Jaguar textures loading incorrectly (thanks @viciious)
- Fixed audio metadata text not appearing
- Fixed gfx editing tools not working (on Windows)
- Fixed buffer overflow when loading FON2 gfx
- Fixed various issues with the entry tree view
- Fixed importing text-based palette formats (JASC, GIMP, CSV)
Texture Editor
- Added support for advanced placeholders when renaming multiple textures, same as for entries
- The 'Texture' menu should now correctly show again when a texture editor tab is open
- Fixed duplicated textures on copy+paste
- Fixed an issue where the first patch of a texture could ignore the truecolour option in some situations
- Fixed desat translation not working correctly for bright colours
Text Editor
- Added colour scheme selection to Text menu
- Added the 'Compile ACS' button back to the toolbar
Map Editor