Recently, I have been inspired to study and implement various fundamental algorithms. This is the first one that I will be focusing on: Dijkstra's Algorithm. Throughout my journey of learning and experimentation, I have also developed a graphical representation of this algorithm which aims to facilitate educational purposes.
$ gcc -o dijkstra_visual dijkstra_visual.c -lSDL2 -lSDL2_ttf
This implementation of Dijkstra's Algorithm is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Good Luck!
Copyright 2023 John. Sabbá [email protected]