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[Backport queued_ltr_backports] Correctly move layout legend nodes when they are filtered #60928

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Mar 11, 2025
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80 changes: 47 additions & 33 deletions src/gui/layout/qgslayoutlegendwidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -53,22 +53,40 @@

///@cond PRIVATE

static int _unfilteredLegendNodeIndex( QgsLayerTreeModelLegendNode *legendNode )
namespace
{
return legendNode->model()->layerOriginalLegendNodes( legendNode->layerNode() ).indexOf( legendNode );
}
int _unfilteredLegendNodeIndex( QgsLayerTreeModelLegendNode *legendNode )
{
return legendNode->model()->layerOriginalLegendNodes( legendNode->layerNode() ).indexOf( legendNode );
}

static int _originalLegendNodeIndex( QgsLayerTreeModelLegendNode *legendNode )
{
// figure out index of the legend node as it comes out of the map layer legend.
// first legend nodes may be reordered, output of that is available in layerOriginalLegendNodes().
// next the nodes may be further filtered (by scale, map content etc).
// so here we go in reverse order: 1. find index before filtering, 2. find index before reorder
int unfilteredNodeIndex = _unfilteredLegendNodeIndex( legendNode );
QList<int> order = QgsMapLayerLegendUtils::legendNodeOrder( legendNode->layerNode() );
return ( unfilteredNodeIndex >= 0 && unfilteredNodeIndex < order.count() ? order[unfilteredNodeIndex] : -1 );
}
int _originalLegendNodeIndex( QgsLayerTreeModelLegendNode *legendNode )
{
// figure out index of the legend node as it comes out of the map layer legend.
// first legend nodes may be reordered, output of that is available in layerOriginalLegendNodes().
// next the nodes may be further filtered (by scale, map content etc).
// so here we go in reverse order: 1. find index before filtering, 2. find index before reorder
int unfilteredNodeIndex = _unfilteredLegendNodeIndex( legendNode );
QList<int> order = QgsMapLayerLegendUtils::legendNodeOrder( legendNode->layerNode() );
return ( unfilteredNodeIndex >= 0 && unfilteredNodeIndex < order.count() ? order[unfilteredNodeIndex] : -1 );
}

void _moveLegendNode( QgsLayerTreeLayer *nodeLayer, int legendNodeIndex, int destLegendNodeIndex )
{
QList<int> order = QgsMapLayerLegendUtils::legendNodeOrder( nodeLayer );
const int offset = destLegendNodeIndex - legendNodeIndex;

if ( legendNodeIndex < 0 || legendNodeIndex >= order.count() )
return;
if ( legendNodeIndex + offset < 0 || legendNodeIndex + offset >= order.count() )
return;

int id = order.takeAt( legendNodeIndex );
order.insert( legendNodeIndex + offset, id );

QgsMapLayerLegendUtils::setLegendNodeOrder( nodeLayer, order );
}
} //namespace

QgsLayoutLegendWidget::QgsLayoutLegendWidget( QgsLayoutItemLegend *legend, QgsMapCanvas *mapCanvas )
: QgsLayoutItemBaseWidget( nullptr, legend )
Expand Down Expand Up @@ -726,22 +744,6 @@ void QgsLayoutLegendWidget::mColumnSpaceSpinBox_valueChanged( double d )
}
}

static void _moveLegendNode( QgsLayerTreeLayer *nodeLayer, int legendNodeIndex, int offset )
{
QList<int> order = QgsMapLayerLegendUtils::legendNodeOrder( nodeLayer );

if ( legendNodeIndex < 0 || legendNodeIndex >= order.count() )
return;
if ( legendNodeIndex + offset < 0 || legendNodeIndex + offset >= order.count() )
return;

int id = order.takeAt( legendNodeIndex );
order.insert( legendNodeIndex + offset, id );

QgsMapLayerLegendUtils::setLegendNodeOrder( nodeLayer, order );
}


void QgsLayoutLegendWidget::mMoveDownToolButton_clicked()
{
if ( !mLegend )
Expand Down Expand Up @@ -770,8 +772,14 @@ void QgsLayoutLegendWidget::mMoveDownToolButton_clicked()
}
else // legend node
{
_moveLegendNode( legendNode->layerNode(), _unfilteredLegendNodeIndex( legendNode ), 1 );
mItemTreeView->layerTreeModel()->refreshLayerLegend( legendNode->layerNode() );
// get the next index, the one that will have to be above our index,
const QModelIndex nextIndex = index.siblingAtRow( index.row() + 1 );
QgsLayerTreeModelLegendNode *nextLegendNode = nextIndex.isValid() ? mItemTreeView->index2legendNode( nextIndex ) : nullptr;
if ( nextLegendNode )
{
_moveLegendNode( legendNode->layerNode(), _unfilteredLegendNodeIndex( legendNode ), _unfilteredLegendNodeIndex( nextLegendNode ) );
mItemTreeView->layerTreeModel()->refreshLayerLegend( legendNode->layerNode() );
}
}

mItemTreeView->setCurrentIndex( mItemTreeView->proxyModel()->mapFromSource( mItemTreeView->layerTreeModel()->index( sourceIndex.row() + 1, 0, parentIndex ) ) );
Expand Down Expand Up @@ -808,8 +816,14 @@ void QgsLayoutLegendWidget::mMoveUpToolButton_clicked()
}
else // legend node
{
_moveLegendNode( legendNode->layerNode(), _unfilteredLegendNodeIndex( legendNode ), -1 );
mItemTreeView->layerTreeModel()->refreshLayerLegend( legendNode->layerNode() );
// get the previous index, the one that will have to be below our index,
const QModelIndex prevIndex = index.siblingAtRow( index.row() - 1 );
QgsLayerTreeModelLegendNode *prevLegendNode = prevIndex.isValid() ? mItemTreeView->index2legendNode( prevIndex ) : nullptr;
if ( prevLegendNode )
{
_moveLegendNode( legendNode->layerNode(), _unfilteredLegendNodeIndex( legendNode ), _unfilteredLegendNodeIndex( prevLegendNode ) );
mItemTreeView->layerTreeModel()->refreshLayerLegend( legendNode->layerNode() );
}
}

mItemTreeView->setCurrentIndex( mItemTreeView->proxyModel()->mapFromSource( mItemTreeView->layerTreeModel()->index( sourceIndex.row() - 1, 0, parentIndex ) ) );
Expand Down
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