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This is a basic POC for a 3D space time chart, plugged to editoast's endpoints.

Work in progress.

Getting started

Requirements:

  1. Unity
  2. .net runtime, handled by unity hub on Windows (through a visual studio install), can be installed through e.g. pacman on linux

Import the project in unity and run.

Map background

Tiles are fetches as png from mapbox and then displayed as textures.

For the tiles to be loaded, a mapbox token needs to be set in mapbox.key. Otherwise the tiles would just be blank, they still keep track of which areas have been loaded.

Linter

I use a CSharpier plugin in my IDE. There's no CI check for now, but running the linter at each commit would be appreciated.

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POC for 3D space time chart using Unity

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