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Creator of Fyrox game engine (rg3d). Former tools programmer at Larian Studios. Worked on Divinity: Original Sin 2, Baldur's Gate III.
- Saint-Petersburg, Russia
- boosty.to/fyrox
- @DmitryNStepanov
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StationIapetus
StationIapetus Public3rd person shooter in the very early development phase
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DmitrysEngine
DmitrysEngine Public[abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies
1,592 contributions in the last year
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Activity overview
Contributed to
FyroxEngine/Fyrox,
fyrox-book/fyrox-book.github.io,
mrDIMAS/StationIapetus
and 7 other
repositories
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Contribution activity
March 2025
Created 93 commits in 3 repositories
Opened 1 pull request in 1 repository
FyroxEngine/Fyrox
1
merged
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Improved type safety for handles
This contribution was made on Mar 4
Reviewed 7 pull requests in 1 repository
FyroxEngine/Fyrox
7 pull requests
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Docking more than one window in the same tile, using tabs
This contribution was made on Mar 29
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Adjustable warning messages for autotile failures
This contribution was made on Mar 25
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Improving error handling for property editors in Fyroxed
This contribution was made on Mar 15
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Enhancement to saving and loading scenes in Fyroxed.
This contribution was made on Mar 14
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Scene Tabs Improvement
This contribution was made on Mar 13
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Moving control panels to Inspector
This contribution was made on Mar 11
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Improved Tile Set Editing
This contribution was made on Mar 10
Opened 1 issue in 1 repository
FyroxEngine/Fyrox
1
closed
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Improve type safety for node handles
This contribution was made on Mar 1