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Enable relative mouse mode on Android #15750

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Feb 4, 2025
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6 changes: 5 additions & 1 deletion src/client/game.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -901,8 +901,12 @@ bool Game::startup(bool *kill,

// In principle we could always enable relative mouse mode, but it causes weird
// bugs on some setups (e.g. #14932), so we enable it only when it's required.
// That is: on Wayland, because it does not support mouse repositioning
// That is: on Wayland or Android, because it does not support mouse repositioning
#ifdef __ANDROID__
m_enable_relative_mode = true;
#else
m_enable_relative_mode = device->isUsingWayland();
#endif

g_client_translations->clear();

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