Minimal build.zig
for targeting iOS with Zig toolchain.
For iOS Simulator on Apple Silicon Mac:
zig build -Dtarget=aarch64-ios-simulator
For iOS Simulator on Intel Mac:
zig build -Dtarget=x86_64-ios-simulator
If you are building natively on macOS and have Apple SDKs installed for Apple platforms, the path
to the SDK will be autodetected for you as part of the build script. You can still manually set the
path to the SDK via --sysroot
flag.
If you are cross-compiling from a different host such as Linux, or you don't have Apple SDKs installed
on macOS, you will need to provide the appropriate Apple SDK such as iphoneos
if targeting hardware
devices or iphonesimulator
if targeting the simulator. In this case, you will need to provide the path to
the SDK explicitly using the --sysroot
flag.
Setting the sysroot looks like this
zig build --sysroot <path_to_sdk> -Dtarget=aarch64-ios-simulator
Fire up the simulator, and then install the app with
xcrun simctl install booted zig-out/bin/MadeWithZig.app
You can run the app with
xcrun simctl launch booted madewithzig
This is more of a roadmap what I'd like the process to look like. For now, this only works for me
locally as I am in possession of Jakub's secret sauce! However, I am working hard on making both
zignature
and zig-deploy
more complete and actually functional for others, so stay tuned for updates!
zig build -Dtarget=aarch64-ios.15.4...15.4
zignature -s <path-to-cert> --entitlement <path-to-entitlements.plist> zig-out/bin/MadeWithZig.app
zig-deploy -n <name-of-your-device> zig-out/bin/MadeWithZig.app