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Merge pull request godotengine#90876 from smix8/source_geometry_callback
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Add navigation mesh source geometry parsers and callbacks
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akien-mga committed Apr 19, 2024
2 parents 626c6a0 + 58593d1 commit fba6803
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Showing 16 changed files with 257 additions and 1 deletion.
17 changes: 17 additions & 0 deletions doc/classes/NavigationServer2D.xml
Original file line number Diff line number Diff line change
Expand Up @@ -956,6 +956,23 @@
Path simplification can be helpful to mitigate various path following issues that can arise with certain agent types and script behaviors. E.g. "steering" agents or avoidance in "open fields".
</description>
</method>
<method name="source_geometry_parser_create">
<return type="RID" />
<description>
Creates a new source geometry parser. If a [Callable] is set for the parser with [method source_geometry_parser_set_callback] the callback will be called for every single node that gets parsed whenever [method parse_source_geometry_data] is used.
</description>
</method>
<method name="source_geometry_parser_set_callback">
<return type="void" />
<param index="0" name="parser" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
Sets the [param callback] [Callable] for the specific source geometry [param parser]. The [Callable] will receive a call with the following parameters:
- [code]navigation_mesh[/code] - The [NavigationPolygon] reference used to define the parse settings. Do NOT edit or add directly to the navigation mesh.
- [code]source_geometry_data[/code] - The [NavigationMeshSourceGeometryData2D] reference. Add custom source geometry for navigation mesh baking to this object.
- [code]node[/code] - The [Node] that is parsed.
</description>
</method>
</methods>
<signals>
<signal name="map_changed">
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17 changes: 17 additions & 0 deletions doc/classes/NavigationServer3D.xml
Original file line number Diff line number Diff line change
Expand Up @@ -1103,6 +1103,23 @@
Path simplification can be helpful to mitigate various path following issues that can arise with certain agent types and script behaviors. E.g. "steering" agents or avoidance in "open fields".
</description>
</method>
<method name="source_geometry_parser_create">
<return type="RID" />
<description>
Creates a new source geometry parser. If a [Callable] is set for the parser with [method source_geometry_parser_set_callback] the callback will be called for every single node that gets parsed whenever [method parse_source_geometry_data] is used.
</description>
</method>
<method name="source_geometry_parser_set_callback">
<return type="void" />
<param index="0" name="parser" type="RID" />
<param index="1" name="callback" type="Callable" />
<description>
Sets the [param callback] [Callable] for the specific source geometry [param parser]. The [Callable] will receive a call with the following parameters:
- [code]navigation_mesh[/code] - The [NavigationMesh] reference used to define the parse settings. Do NOT edit or add directly to the navigation mesh.
- [code]source_geometry_data[/code] - The [NavigationMeshSourceGeometryData3D] reference. Add custom source geometry for navigation mesh baking to this object.
- [code]node[/code] - The [Node] that is parsed.
</description>
</method>
</methods>
<signals>
<signal name="avoidance_debug_changed">
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28 changes: 27 additions & 1 deletion modules/navigation/2d/godot_navigation_server_2d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -389,7 +389,16 @@ bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid);
void FORWARD_2(agent_set_paused, RID, p_agent, bool, p_paused, rid_to_rid, bool_to_bool);
bool FORWARD_1_C(agent_get_paused, RID, p_agent, rid_to_rid);

void FORWARD_1(free, RID, p_object, rid_to_rid);
void GodotNavigationServer2D::free(RID p_object) {
#ifdef CLIPPER2_ENABLED
if (navmesh_generator_2d && navmesh_generator_2d->owns(p_object)) {
navmesh_generator_2d->free(p_object);
return;
}
#endif // CLIPPER2_ENABLED
NavigationServer3D::get_singleton()->free(p_object);
}

void FORWARD_2(agent_set_avoidance_callback, RID, p_agent, Callable, p_callback, rid_to_rid, callable_to_callable);
bool GodotNavigationServer2D::agent_has_avoidance_callback(RID p_agent) const {
return NavigationServer3D::get_singleton()->agent_has_avoidance_callback(p_agent);
Expand Down Expand Up @@ -453,3 +462,20 @@ void GodotNavigationServer2D::query_path(const Ref<NavigationPathQueryParameters
p_query_result->set_path_rids(_query_result.path_rids);
p_query_result->set_path_owner_ids(_query_result.path_owner_ids);
}

RID GodotNavigationServer2D::source_geometry_parser_create() {
#ifdef CLIPPER2_ENABLED
if (navmesh_generator_2d) {
return navmesh_generator_2d->source_geometry_parser_create();
}
#endif // CLIPPER2_ENABLED
return RID();
}

void GodotNavigationServer2D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) {
#ifdef CLIPPER2_ENABLED
if (navmesh_generator_2d) {
navmesh_generator_2d->source_geometry_parser_set_callback(p_parser, p_callback);
}
#endif // CLIPPER2_ENABLED
}
3 changes: 3 additions & 0 deletions modules/navigation/2d/godot_navigation_server_2d.h
Original file line number Diff line number Diff line change
Expand Up @@ -253,6 +253,9 @@ class GodotNavigationServer2D : public NavigationServer2D {
virtual void bake_from_source_geometry_data_async(const Ref<NavigationPolygon> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData2D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual bool is_baking_navigation_polygon(Ref<NavigationPolygon> p_navigation_polygon) const override;

virtual RID source_geometry_parser_create() override;
virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) override;

virtual Vector<Vector2> simplify_path(const Vector<Vector2> &p_path, real_t p_epsilon) override;
};

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60 changes: 60 additions & 0 deletions modules/navigation/2d/nav_mesh_generator_2d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -53,11 +53,14 @@
NavMeshGenerator2D *NavMeshGenerator2D::singleton = nullptr;
Mutex NavMeshGenerator2D::baking_navmesh_mutex;
Mutex NavMeshGenerator2D::generator_task_mutex;
RWLock NavMeshGenerator2D::generator_rid_rwlock;
bool NavMeshGenerator2D::use_threads = true;
bool NavMeshGenerator2D::baking_use_multiple_threads = true;
bool NavMeshGenerator2D::baking_use_high_priority_threads = true;
HashSet<Ref<NavigationPolygon>> NavMeshGenerator2D::baking_navmeshes;
HashMap<WorkerThreadPool::TaskID, NavMeshGenerator2D::NavMeshGeneratorTask2D *> NavMeshGenerator2D::generator_tasks;
RID_Owner<NavMeshGenerator2D::NavMeshGeometryParser2D> NavMeshGenerator2D::generator_parser_owner;
LocalVector<NavMeshGenerator2D::NavMeshGeometryParser2D *> NavMeshGenerator2D::generator_parsers;

NavMeshGenerator2D *NavMeshGenerator2D::get_singleton() {
return singleton;
Expand Down Expand Up @@ -126,6 +129,13 @@ void NavMeshGenerator2D::cleanup() {
}
generator_tasks.clear();

generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser2D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();

generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
}
Expand Down Expand Up @@ -236,6 +246,15 @@ void NavMeshGenerator2D::generator_parse_geometry_node(Ref<NavigationPolygon> p_
generator_parse_tilemap_node(p_navigation_mesh, p_source_geometry_data, p_node);
generator_parse_navigationobstacle_node(p_navigation_mesh, p_source_geometry_data, p_node);

generator_rid_rwlock.read_lock();
for (const NavMeshGeometryParser2D *parser : generator_parsers) {
if (!parser->callback.is_valid()) {
continue;
}
parser->callback.call(p_navigation_mesh, p_source_geometry_data, p_node);
}
generator_rid_rwlock.read_unlock();

if (p_recurse_children) {
for (int i = 0; i < p_node->get_child_count(); i++) {
generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, p_node->get_child(i), p_recurse_children);
Expand Down Expand Up @@ -813,6 +832,47 @@ bool NavMeshGenerator2D::generator_emit_callback(const Callable &p_callback) {
return ce.error == Callable::CallError::CALL_OK;
}

RID NavMeshGenerator2D::source_geometry_parser_create() {
RWLockWrite write_lock(generator_rid_rwlock);

RID rid = generator_parser_owner.make_rid();

NavMeshGeometryParser2D *parser = generator_parser_owner.get_or_null(rid);
parser->self = rid;

generator_parsers.push_back(parser);

return rid;
}

void NavMeshGenerator2D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) {
RWLockWrite write_lock(generator_rid_rwlock);

NavMeshGeometryParser2D *parser = generator_parser_owner.get_or_null(p_parser);
ERR_FAIL_NULL(parser);

parser->callback = p_callback;
}

bool NavMeshGenerator2D::owns(RID p_object) {
RWLockRead read_lock(generator_rid_rwlock);
return generator_parser_owner.owns(p_object);
}

void NavMeshGenerator2D::free(RID p_object) {
RWLockWrite write_lock(generator_rid_rwlock);

if (generator_parser_owner.owns(p_object)) {
NavMeshGeometryParser2D *parser = generator_parser_owner.get_or_null(p_object);

generator_parsers.erase(parser);

generator_parser_owner.free(p_object);
} else {
ERR_PRINT("Attempted to free a NavMeshGenerator2D RID that did not exist (or was already freed).");
}
}

void NavMeshGenerator2D::generator_bake_from_source_geometry_data(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data) {
if (p_navigation_mesh.is_null() || p_source_geometry_data.is_null()) {
return;
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15 changes: 15 additions & 0 deletions modules/navigation/2d/nav_mesh_generator_2d.h
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@

#include "core/object/class_db.h"
#include "core/object/worker_thread_pool.h"
#include "core/templates/rid_owner.h"

class Node;
class NavigationPolygon;
Expand All @@ -46,6 +47,14 @@ class NavMeshGenerator2D : public Object {
static Mutex baking_navmesh_mutex;
static Mutex generator_task_mutex;

static RWLock generator_rid_rwlock;
struct NavMeshGeometryParser2D {
RID self;
Callable callback;
};
static RID_Owner<NavMeshGeometryParser2D> generator_parser_owner;
static LocalVector<NavMeshGeometryParser2D *> generator_parsers;

static bool use_threads;
static bool baking_use_multiple_threads;
static bool baking_use_high_priority_threads;
Expand Down Expand Up @@ -97,6 +106,12 @@ class NavMeshGenerator2D : public Object {
static void bake_from_source_geometry_data_async(Ref<NavigationPolygon> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData2D> p_source_geometry_data, const Callable &p_callback = Callable());
static bool is_baking(Ref<NavigationPolygon> p_navigation_polygon);

static RID source_geometry_parser_create();
static void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback);

static bool owns(RID p_object);
static void free(RID p_object);

NavMeshGenerator2D();
~NavMeshGenerator2D();
};
Expand Down
22 changes: 22 additions & 0 deletions modules/navigation/3d/godot_navigation_server_3d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1202,6 +1202,11 @@ COMMAND_1(free, RID, p_object) {
} else if (obstacle_owner.owns(p_object)) {
internal_free_obstacle(p_object);

#ifndef _3D_DISABLED
} else if (navmesh_generator_3d && navmesh_generator_3d->owns(p_object)) {
navmesh_generator_3d->free(p_object);
#endif // _3D_DISABLED

} else {
ERR_PRINT("Attempted to free a NavigationServer RID that did not exist (or was already freed).");
}
Expand Down Expand Up @@ -1428,6 +1433,23 @@ PathQueryResult GodotNavigationServer3D::_query_path(const PathQueryParameters &
return r_query_result;
}

RID GodotNavigationServer3D::source_geometry_parser_create() {
#ifndef _3D_DISABLED
if (navmesh_generator_3d) {
return navmesh_generator_3d->source_geometry_parser_create();
}
#endif // _3D_DISABLED
return RID();
}

void GodotNavigationServer3D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) {
#ifndef _3D_DISABLED
if (navmesh_generator_3d) {
navmesh_generator_3d->source_geometry_parser_set_callback(p_parser, p_callback);
}
#endif // _3D_DISABLED
}

Vector<Vector3> GodotNavigationServer3D::simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) {
if (p_path.size() <= 2) {
return p_path;
Expand Down
3 changes: 3 additions & 0 deletions modules/navigation/3d/godot_navigation_server_3d.h
Original file line number Diff line number Diff line change
Expand Up @@ -264,6 +264,9 @@ class GodotNavigationServer3D : public NavigationServer3D {
virtual void bake_from_source_geometry_data_async(const Ref<NavigationMesh> &p_navigation_mesh, const Ref<NavigationMeshSourceGeometryData3D> &p_source_geometry_data, const Callable &p_callback = Callable()) override;
virtual bool is_baking_navigation_mesh(Ref<NavigationMesh> p_navigation_mesh) const override;

virtual RID source_geometry_parser_create() override;
virtual void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) override;

virtual Vector<Vector3> simplify_path(const Vector<Vector3> &p_path, real_t p_epsilon) override;

private:
Expand Down
60 changes: 60 additions & 0 deletions modules/navigation/3d/nav_mesh_generator_3d.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -66,11 +66,14 @@
NavMeshGenerator3D *NavMeshGenerator3D::singleton = nullptr;
Mutex NavMeshGenerator3D::baking_navmesh_mutex;
Mutex NavMeshGenerator3D::generator_task_mutex;
RWLock NavMeshGenerator3D::generator_rid_rwlock;
bool NavMeshGenerator3D::use_threads = true;
bool NavMeshGenerator3D::baking_use_multiple_threads = true;
bool NavMeshGenerator3D::baking_use_high_priority_threads = true;
HashSet<Ref<NavigationMesh>> NavMeshGenerator3D::baking_navmeshes;
HashMap<WorkerThreadPool::TaskID, NavMeshGenerator3D::NavMeshGeneratorTask3D *> NavMeshGenerator3D::generator_tasks;
RID_Owner<NavMeshGenerator3D::NavMeshGeometryParser3D> NavMeshGenerator3D::generator_parser_owner;
LocalVector<NavMeshGenerator3D::NavMeshGeometryParser3D *> NavMeshGenerator3D::generator_parsers;

NavMeshGenerator3D *NavMeshGenerator3D::get_singleton() {
return singleton;
Expand Down Expand Up @@ -139,6 +142,13 @@ void NavMeshGenerator3D::cleanup() {
}
generator_tasks.clear();

generator_rid_rwlock.write_lock();
for (NavMeshGeometryParser3D *parser : generator_parsers) {
generator_parser_owner.free(parser->self);
}
generator_parsers.clear();
generator_rid_rwlock.write_unlock();

generator_task_mutex.unlock();
baking_navmesh_mutex.unlock();
}
Expand Down Expand Up @@ -254,6 +264,15 @@ void NavMeshGenerator3D::generator_parse_geometry_node(const Ref<NavigationMesh>
#endif
generator_parse_navigationobstacle_node(p_navigation_mesh, p_source_geometry_data, p_node);

generator_rid_rwlock.read_lock();
for (const NavMeshGeometryParser3D *parser : generator_parsers) {
if (!parser->callback.is_valid()) {
continue;
}
parser->callback.call(p_navigation_mesh, p_source_geometry_data, p_node);
}
generator_rid_rwlock.read_unlock();

if (p_recurse_children) {
for (int i = 0; i < p_node->get_child_count(); i++) {
generator_parse_geometry_node(p_navigation_mesh, p_source_geometry_data, p_node->get_child(i), p_recurse_children);
Expand Down Expand Up @@ -920,4 +939,45 @@ bool NavMeshGenerator3D::generator_emit_callback(const Callable &p_callback) {
return ce.error == Callable::CallError::CALL_OK;
}

RID NavMeshGenerator3D::source_geometry_parser_create() {
RWLockWrite write_lock(generator_rid_rwlock);

RID rid = generator_parser_owner.make_rid();

NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(rid);
parser->self = rid;

generator_parsers.push_back(parser);

return rid;
}

void NavMeshGenerator3D::source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback) {
RWLockWrite write_lock(generator_rid_rwlock);

NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(p_parser);
ERR_FAIL_NULL(parser);

parser->callback = p_callback;
}

bool NavMeshGenerator3D::owns(RID p_object) {
RWLockRead read_lock(generator_rid_rwlock);
return generator_parser_owner.owns(p_object);
}

void NavMeshGenerator3D::free(RID p_object) {
RWLockWrite write_lock(generator_rid_rwlock);

if (generator_parser_owner.owns(p_object)) {
NavMeshGeometryParser3D *parser = generator_parser_owner.get_or_null(p_object);

generator_parsers.erase(parser);

generator_parser_owner.free(p_object);
} else {
ERR_PRINT("Attempted to free a NavMeshGenerator3D RID that did not exist (or was already freed).");
}
}

#endif // _3D_DISABLED
15 changes: 15 additions & 0 deletions modules/navigation/3d/nav_mesh_generator_3d.h
Original file line number Diff line number Diff line change
Expand Up @@ -35,6 +35,7 @@

#include "core/object/class_db.h"
#include "core/object/worker_thread_pool.h"
#include "core/templates/rid_owner.h"
#include "modules/modules_enabled.gen.h" // For csg, gridmap.

class Node;
Expand All @@ -47,6 +48,14 @@ class NavMeshGenerator3D : public Object {
static Mutex baking_navmesh_mutex;
static Mutex generator_task_mutex;

static RWLock generator_rid_rwlock;
struct NavMeshGeometryParser3D {
RID self;
Callable callback;
};
static RID_Owner<NavMeshGeometryParser3D> generator_parser_owner;
static LocalVector<NavMeshGeometryParser3D *> generator_parsers;

static bool use_threads;
static bool baking_use_multiple_threads;
static bool baking_use_high_priority_threads;
Expand Down Expand Up @@ -102,6 +111,12 @@ class NavMeshGenerator3D : public Object {
static void bake_from_source_geometry_data_async(Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry_data, const Callable &p_callback = Callable());
static bool is_baking(Ref<NavigationMesh> p_navigation_mesh);

static RID source_geometry_parser_create();
static void source_geometry_parser_set_callback(RID p_parser, const Callable &p_callback);

static bool owns(RID p_object);
static void free(RID p_object);

NavMeshGenerator3D();
~NavMeshGenerator3D();
};
Expand Down
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