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# Asset Localization | ||
# Asset Localization for Unity | ||
[](http://u3d.as/XhJ) | ||
[](https://hibrahimpenekli.gitbook.io/gametoolkit-localization/) | ||
[](https://forum.unity.com/threads/released-asset-localization-for-unity.723047/) | ||
[](https://unity3d.com/get-unity/download) | ||
[](https://github.com/ibrahimpenekli/GameToolkit-Localization/releases) | ||
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With Asset Localization, you can easily localize your built-in Unity game assets. Also you can create custom localizable asset functionality for your custom assets. | ||
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<img src="https://gblobscdn.gitbook.com/assets%2F-LRhqW6j6mRgZoErSCt2%2F-M2m2MhG96P11UHD_TwZ%2F-M2mBXVWhss4GKBTRhZr%2FUnityAssetLocalization_Preview.gif?alt=media&token=60bb7192-4cc2-4c86-9e6d-b9a7b85c9693" alt="Preview" width="100%"> | ||
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## Features: | ||
* Built-in [Text](https://docs.unity3d.com/Manual/script-Text.html), [TextAsset](https://docs.unity3d.com/Manual/class-TextAsset.html), [VideoClip](https://docs.unity3d.com/Manual/class-VideoClip.html), [AudioClip](https://docs.unity3d.com/Manual/class-AudioClip.html), [Sprite](https://docs.unity3d.com/Manual/Sprites.html), [Texture](https://docs.unity3d.com/ScriptReference/Texture.html), [Font](https://docs.unity3d.com/Manual/class-Font.html) and [Prefab](https://docs.unity3d.com/Manual/Prefabs.html) localization | ||
* Edit everything through [Localization Explorer](../../wiki/Localization-Explorer) window | ||
* Import/Export [CSV](https://en.wikipedia.org/wiki/Comma-separated_values) file | ||
* [Quick text translation](../../wiki/Localization-Explorer#3-quick-translate-missing-locales) inside the Editor with [Google Translate](https://cloud.google.com/translate/) engine | ||
* Adding more custom languages in addition to the [built-in languages](https://docs.unity3d.com/ScriptReference/SystemLanguage.html) | ||
* [Extensible localized asset](../../wiki/Scripting-Reference#extending-custom-localized-asset-behaviour) support | ||
* Used locales are automatically added to Info.plist on iOS build | ||
* Lightweight and easy to use | ||
* No coding required | ||
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Required Unity 2017.1 or newer version. | ||
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## Install from Package Manager: | ||
* Add `"com.gametoolkit.localization": "https://github.com/ibrahimpenekli/GameToolkit-Localization.git#2.2.3"` to your project's package manifest file in dependencies section. | ||
* Or, `Package Manager > Add package from git URL...` and paste this URL: `https://github.com/ibrahimpenekli/GameToolkit-Localization.git#2.2.3` |
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