This repository contains Unreal 5.4+ curve editor filters and a heavily-modified MetaHuman character picker that works for both Metahuman and UE5-Mannequin-based control rigs.
See LICENSE.txt for more license info, but all portions of the picker that came from Epic's Metahuman picker are the sole property of Epic Games and licensed as Unreal-only content by them (not me).
My modifications are released via the BSD 3-clause license so that you can use this in the Unreal Editor (5.4+) for commercial and noncommercial projects.
I'm building and releasing these tools to make animating in Unreal easier and faster for everyone. My motive is to share what I've learned and build a large YT and discord community dedicated to progressing animation in unreal (animations can be easily used all game engines). If you like this tool, please head over to https://youtube.com/@threepeatgames and subscribe and check out the videos.
See Announcement/Walkthrough Video (above) for detailed step-by-step instructions.
This repo is a packaged version (with source code) of the plugin, so you can either download a zip or just clone this directly into your Plugins folder:
- Go to the Unreal 5.4+ project where you'd like to install Threepeat AnimTools (TATools)
- create a
Plugins
folder in the root of the project (it will be alongside theContent
folder, for example) - In the Plugins folder, run
git clone https://github.com/threepeatgames/ThreepeatAnimTools
or whatever your favorite git cloning is... Alternatively, just download the zip and extract it into thePlugins
folder. - You should now see a
ThreepeatAnimTools
folder insidePlugins
- restart your Unreal Project
If you want to support the project: https://buymeacoffee.com/threepeatgames
Post an issue here with as much detail as needed to reproduce the issue. I'm releasing this for free, so I'm not promising any real support, but generally effort out ~= effort and detail in
TATools sounds like tattoo and rhymes with pools. Threepeat Anim Tools is also fine.