-
Notifications
You must be signed in to change notification settings - Fork 285
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge branch 'gz-sim-executable' of github.com:sauk2/gz-sim into gz-s…
…im-executable Signed-off-by: Saurabh Kamat <[email protected]>
- Loading branch information
Showing
5 changed files
with
345 additions
and
74 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,108 @@ | ||
/* | ||
* Copyright (C) 2024 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
|
||
#ifndef GZ_SIM_COMPONENTS_RAYCASTDATA_HH_ | ||
#define GZ_SIM_COMPONENTS_RAYCASTDATA_HH_ | ||
|
||
#include <gz/math/Vector3.hh> | ||
#include <gz/sim/components/Factory.hh> | ||
#include <gz/sim/components/Component.hh> | ||
#include <gz/sim/components/Serialization.hh> | ||
#include <gz/sim/config.hh> | ||
|
||
#include <istream> | ||
#include <ostream> | ||
#include <vector> | ||
|
||
namespace gz | ||
{ | ||
namespace sim | ||
{ | ||
// Inline bracket to help doxygen filtering. | ||
inline namespace GZ_SIM_VERSION_NAMESPACE { | ||
namespace components | ||
{ | ||
/// \brief A struct that holds the information of a ray. | ||
struct RayInfo | ||
{ | ||
/// \brief Starting point of the ray in entity frame | ||
gz::math::Vector3d start; | ||
|
||
/// \brief Ending point of the ray in entity frame | ||
gz::math::Vector3d end; | ||
}; | ||
|
||
/// \brief A struct that holds the result of a raycasting operation. | ||
struct RaycastResultInfo | ||
{ | ||
/// \brief The hit point in entity frame | ||
gz::math::Vector3d point; | ||
|
||
/// \brief The fraction of the ray length at the intersection/hit point. | ||
double fraction; | ||
|
||
/// \brief The normal at the hit point in entity frame | ||
gz::math::Vector3d normal; | ||
}; | ||
|
||
/// @brief A struct that holds the raycasting data, including ray and results | ||
struct RaycastDataInfo | ||
{ | ||
/// @brief The rays to cast from the entity. | ||
std::vector<RayInfo> rays; | ||
|
||
/// @brief The results of the raycasting. | ||
std::vector<RaycastResultInfo> results; | ||
}; | ||
} | ||
|
||
namespace serializers | ||
{ | ||
/// \brief Specialization of DefaultSerializer for RaycastDataInfo | ||
template<> class DefaultSerializer<components::RaycastDataInfo> | ||
{ | ||
public: static std::ostream &Serialize( | ||
std::ostream &_out, const components::RaycastDataInfo &) | ||
{ | ||
return _out; | ||
} | ||
|
||
public: static std::istream &Deserialize( | ||
std::istream &_in, components::RaycastDataInfo &) | ||
{ | ||
return _in; | ||
} | ||
}; | ||
} | ||
|
||
namespace components | ||
{ | ||
/// \brief A component type that contains the rays traced from an entity | ||
/// into a physics world, along with the results of the raycasting operation. | ||
/// | ||
/// This component is primarily used for applications that require raycasting. | ||
/// The target application defines the rays, and the physics system plugin | ||
/// updates the raycasting results during each update loop. | ||
using RaycastData = Component<RaycastDataInfo, class RaycastDataTag, | ||
serializers::DefaultSerializer<RaycastDataInfo>>; | ||
|
||
GZ_SIM_REGISTER_COMPONENT("gz_sim_components.RaycastData", RaycastData) | ||
} | ||
} | ||
} | ||
} | ||
#endif // GZ_SIM_COMPONENTS_RAYCASTDATA_HH_ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.