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[WIP] Export to executable/package #42

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chrislatorres
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This PR is to add #9, the ability in studio to Export > <apk, mpk, dmg, exe, etc.>.

  • currently starting with the exporting to apk (oculus mobile) case

To-do

  • unzip.js script
  • package current studio sites to unzipped package
  • zip.js script
  • application signing script
  • studio UI to interact with/run scripts

Notes

  • hardcode the "layers" opened currently in studio to be opened by default in the apk/mpk
    • all layers URLs are opened on apk/mpk startup in something similar to realitytabs.html (without the UI menu)
  • change the single startup site
  • URLs or download the sites and pack with assets?

chrislatorres and others added 30 commits June 2, 2019 13:31
Default viewport vector to all zeroes
Engine render green screen
Hide controller ray when in orbit controls mode
@avaer
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avaer commented Jun 19, 2019

Why do we need the zip scripts? Exokit can probably use node's native zip modules.

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avaer commented Jun 19, 2019

Maybe #31 is easier to do first, if we have to do the logic of collecting and saving all files for the sites?

@avaer avaer force-pushed the master branch 3 times, most recently from ce5284c to b294cb4 Compare August 5, 2019 22:33
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2 participants