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An in-browser three.js Maze-like game featuring procedural generation and wandering enemies

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brian-lou/MazeMan

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Maze-Man

Demo Video Please note the Zoom recording framerate is low, so the FPS of the gameplay is low as well.

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Abstract

Our project is Maze-Man, an isometric Pac-Man-inspired rogue-like game built using Three.js. The game consists of three levels of increasing difficulty, and the objective is to defeat all the enemies/ghosts on each level. Colliding with ghosts head-on will decrease your HP, while attacking them from behind is safe. Level up to increase your stats and collect items to power up your character!

CC Attributes and Credits

The skeleton code was adapted from edwinwebb's ThreeJS seed project by Reilly Bova (Princeton ’20), and published here on github. It was later slightly updated and setup as a github template by Adam Finkelstein and Joseph Lou, and is hosted here on github.

License

MIT

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An in-browser three.js Maze-like game featuring procedural generation and wandering enemies

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