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README.md: more updates
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bobertlo committed Nov 17, 2024
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Expand Up @@ -31,7 +31,7 @@ are many other implementations but I wanted to meet the following requirements:
1. A thread-safe library implementing the MARS mechanics.
2. Strong compliance to standards, with R/W limits and '88 rules enforcment.
3. Reporting hooks to support custom front-ends and analysis engines.
4. A modern visual simulator.
4. A modern visual simulator front-end.

## Running the Simulator

Expand Down Expand Up @@ -82,19 +82,6 @@ warrior with the number of wins and ties:
0 0
```

## Install

You can use `go install` to build and install the executables from the latest
release:

```
# vmars - Visual MARS simulator
go install github.com/bobertlo/gmars/cmd/vmars@latest
# gmars - command line MARS
go install github.com/bobertlo/gmars/cmd/gmars@latest
```

## Implemented Features

- Compilation of code compliant with the ICWS'94 standard specification
Expand Down Expand Up @@ -195,4 +182,4 @@ Load code tests were done with the 94nop and 88
[Koenigstuhl](https://asdflkj.net/COREWAR/koenigstuhl.html) hills. I found a
single warrior [Rush
(11,1)](https://asdflkj.net/COREWAR/94/HILL32/rush_11_1.red) that has
inconsistent outcomes.
inconsistent outcomes, which I am stil investigating.

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