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## 0.0.3 | ||
- add parameter hide window controller | ||
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## 0.0.2 | ||
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- add example |
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android/ | ||
ios/ | ||
linux/ | ||
macos/ | ||
web/ | ||
windows/ | ||
sceenshots/ | ||
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# Miscellaneous | ||
*.class | ||
*.log | ||
*.pyc | ||
*.swp | ||
.DS_Store | ||
.atom/ | ||
.buildlog/ | ||
.history | ||
.svn/ | ||
migrate_working_dir/ | ||
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# IntelliJ related | ||
*.iml | ||
*.ipr | ||
*.iws | ||
.idea/ | ||
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# The .vscode folder contains launch configuration and tasks you configure in | ||
# VS Code which you may wish to be included in version control, so this line | ||
# is commented out by default. | ||
#.vscode/ | ||
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# Flutter/Dart/Pub related | ||
**/doc/api/ | ||
**/ios/Flutter/.last_build_id | ||
.dart_tool/ | ||
.flutter-plugins | ||
.flutter-plugins-dependencies | ||
.packages | ||
.pub-cache/ | ||
.pub/ | ||
/build/ | ||
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# Symbolication related | ||
app.*.symbols | ||
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# Obfuscation related | ||
app.*.map.json | ||
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# Android Studio will place build artifacts here | ||
/android/app/debug | ||
/android/app/profile | ||
/android/app/release | ||
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dist/ | ||
lib/main.dart | ||
screenshots/ |
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// ignore_for_file: unused_local_variable, duplicate_ignore, non_constant_identifier_names | ||
// ignore_for_file: unnecessary_brace_in_string_interps, non_constant_identifier_names | ||
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import 'dart:io'; | ||
import "package:terminal_flutter/terminal_flutter.dart"; | ||
import 'package:flutter/material.dart'; | ||
import 'package:flutter/material.dart'; | ||
import 'package:path_provider/path_provider.dart'; | ||
import 'package:terminal_flutter/terminal_flutter.dart'; | ||
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void main() async { | ||
WidgetsFlutterBinding.ensureInitialized(); | ||
Directory app_dir = await getApplicationSupportDirectory(); | ||
runApp( | ||
MaterialApp( | ||
debugShowCheckedModeBanner: true, | ||
title: "Azka Dev", | ||
home: App(app_dir: app_dir,), | ||
), | ||
); | ||
// debugRepaintRainbowEnabled = kDebugMode; | ||
runApp(MyApp( | ||
app_dir: app_dir, | ||
)); | ||
} | ||
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class App extends StatefulWidget { | ||
class MyApp extends StatelessWidget { | ||
final Directory app_dir; | ||
const App({ | ||
const MyApp({ | ||
super.key, | ||
required this.app_dir, | ||
}); | ||
@override | ||
MyApp createState() => MyApp(); | ||
} | ||
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class MyApp extends State<App> { | ||
@override | ||
Widget build(BuildContext context) { | ||
return TerminalPage( | ||
app_dir: widget.app_dir, | ||
return MaterialApp( | ||
debugShowCheckedModeBanner: false, | ||
home: TerminalPage( | ||
app_dir: app_dir, | ||
), | ||
); | ||
} | ||
} |
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# | ||
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list(APPEND FLUTTER_PLUGIN_LIST | ||
bitsdojo_window_linux | ||
) | ||
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list(APPEND FLUTTER_FFI_PLUGIN_LIST | ||
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# | ||
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list(APPEND FLUTTER_PLUGIN_LIST | ||
bitsdojo_window_windows | ||
) | ||
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list(APPEND FLUTTER_FFI_PLUGIN_LIST | ||
|
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