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This PR fixes a bug relating to the state keys being returned by the
SimulateActions
API method.Currently,
SimulateActions
takes in a slice of actions and executes them one-by-one, keeping track of the state key each action touches via the use ofscope
:hypersdk/api/jsonrpc/server.go
Line 303 in 23fa160
After each action is executed, the state keys that it touched are stored in its respective result and the for-loop moves on to the next action. Before moving onto the next iteration,
scope
is cleared. Since the underlying type ofstate.SimulatedKeys
is a map (and therefore, a pointer), the recorded state keys of all previous actions is wiped, which should not be the case.This PR fixes the bug above by using
maps.Clone
to copy the KV-pairs ofscope
into the actions recorded state keys.