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.vs | ||
bin | ||
obj |
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using System; | ||
using System.Collections.Generic; | ||
using System.Diagnostics; | ||
using System.Drawing; | ||
using System.Text; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
using System.Windows.Forms; | ||
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namespace application | ||
{ | ||
public static class AnimationUtil | ||
{ | ||
public static void AnimateValueLinear(Point begin, Point end, int durationMS, Action<Point> onValueChange, Action onFinish) | ||
{ | ||
new Task(() => { | ||
Stopwatch stopWatch = new Stopwatch(); | ||
stopWatch.Start(); | ||
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while (stopWatch.ElapsedMilliseconds < durationMS) | ||
{ | ||
double timepoint = (double)stopWatch.ElapsedMilliseconds / (double)durationMS; | ||
int currentPointX = (int)((end.X - begin.X) * timepoint + begin.X); | ||
int currentPointY = (int)((end.Y - begin.Y) * timepoint + begin.Y); | ||
Point currentPoint = new Point(currentPointX, currentPointY); | ||
onValueChange(currentPoint); | ||
} | ||
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onFinish?.Invoke(); | ||
}).Start(); | ||
} | ||
public static void AnimateValueLowPass(Point begin, Point end, int slowness, Action<Point> onValueChange, Action onFinish) | ||
{ | ||
new Task(() => { | ||
Stopwatch stopWatch = new Stopwatch(); | ||
stopWatch.Start(); | ||
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double currentPointX = begin.X; | ||
double currentPointY = begin.Y; | ||
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while (stopWatch.ElapsedMilliseconds < 500) | ||
{ | ||
currentPointX += ((double)end.X - (double)currentPointX) / (double)slowness; | ||
currentPointY += ((double)end.Y - (double)currentPointY) / (double)slowness; | ||
Point currentPoint = new Point((int)currentPointX, (int)currentPointY); | ||
onValueChange(currentPoint); | ||
} | ||
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onFinish?.Invoke(); | ||
}).Start(); | ||
} | ||
} | ||
} |
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using System.Windows; | ||
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namespace application | ||
{ | ||
public class ClickEventArgs | ||
{ | ||
public Point Location; | ||
public Duration ClickDuration; | ||
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public ClickEventArgs(Point location, Duration clickDuration) | ||
{ | ||
Location = location; | ||
ClickDuration = clickDuration; | ||
} | ||
} | ||
} |
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using System; | ||
using System.Collections.Generic; | ||
using System.Diagnostics; | ||
using System.Drawing; | ||
using System.Drawing.Drawing2D; | ||
using System.Drawing.Imaging; | ||
using System.Text; | ||
using System.Windows.Forms; | ||
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namespace application | ||
{ | ||
class CustomButton : UserControl | ||
{ | ||
public CustomButton() | ||
{ | ||
BackColor = Color.Transparent; | ||
InitializeComponents(); | ||
} | ||
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protected override void OnMouseEnter(EventArgs e) | ||
{ | ||
isHover = true; | ||
Refresh(); | ||
} | ||
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protected override void OnMouseLeave(EventArgs e) | ||
{ | ||
isHover = false; | ||
Refresh(); | ||
} | ||
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protected override void OnMouseMove(MouseEventArgs e) | ||
{ | ||
bool newHoverState = !(Math.Min(e.Location.X, e.Location.Y) < 0); | ||
if (isHover != newHoverState) | ||
{ | ||
isHover = newHoverState; | ||
//HoverChanged?.Invoke(this, isHover); | ||
Refresh(); | ||
} | ||
} | ||
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protected override void OnMouseDown(MouseEventArgs e) | ||
{ | ||
IsDown = true; | ||
clickStarted = DateTime.Now; | ||
Refresh(); | ||
} | ||
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protected override void OnMouseUp(MouseEventArgs e) | ||
{ | ||
clickFinished = DateTime.Now; | ||
IsDown = false; | ||
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ClickEventArgs args = new ClickEventArgs( | ||
new System.Windows.Point(e.Location.X, e.Location.Y), | ||
new System.Windows.Duration(clickFinished - clickStarted) | ||
); | ||
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if (isHover) | ||
LeftClick?.Invoke(this, args); | ||
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Refresh(); | ||
} | ||
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private void InitializeComponents() | ||
{ | ||
ImageChanged += OnImageChanged; | ||
IconSizeChanged += OnIconSizeChanged; | ||
} | ||
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protected override void OnPaint(PaintEventArgs e) | ||
{ | ||
if (Image == null) | ||
return; | ||
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float canvasMin = IconSize;// * Image.VerticalResolution / e.Graphics.DpiX; | ||
float imageMin = (float)Image.Height; | ||
Bitmap newImg = ImageHelper.ResizeImage(Image, (float)imageMin / (float)canvasMin); | ||
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e.Graphics.SmoothingMode = SmoothingMode.HighQuality; | ||
PointF offset = new PointF((e.ClipRectangle.Width - newImg.Width) / 2.0f, (e.ClipRectangle.Height - newImg.Height) / 2.0f); | ||
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e.Graphics.DrawImage(newImg, offset); | ||
} | ||
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protected override void OnPaintBackground(PaintEventArgs e) | ||
{ | ||
Color clr; | ||
if (IsDown && isHover) | ||
{ | ||
clr = MouseDownBackColor; | ||
} | ||
else if (IsDown || isHover) | ||
{ | ||
clr = MouseOverBackColor; | ||
} | ||
else | ||
{ | ||
clr = BackColor; | ||
} | ||
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e.Graphics.Clear(clr); | ||
} | ||
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private void OnImageChanged(object sender, Image img) | ||
{ | ||
Refresh(); | ||
} | ||
private void OnIconSizeChanged(object sender, int size) | ||
{ | ||
Refresh(); | ||
} | ||
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public event EventHandler<ClickEventArgs> LeftClick; | ||
public event EventHandler<Image> ImageChanged; | ||
public event EventHandler<int> IconSizeChanged; | ||
//public event EventHandler<bool> HoverChanged; | ||
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public Image Image | ||
{ | ||
get { return __image; } | ||
set | ||
{ | ||
if (__image != value) | ||
{ | ||
__image = value; | ||
ImageChanged?.Invoke(this, __image); | ||
} | ||
} | ||
} | ||
public int IconSize | ||
{ | ||
get { return __iconSize; } | ||
set | ||
{ | ||
if (__iconSize != value) | ||
{ | ||
__iconSize = value; | ||
IconSizeChanged?.Invoke(this, __iconSize); | ||
} | ||
} | ||
} | ||
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private Image __image; | ||
private int __iconSize = 16; | ||
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public Color MouseDownBackColor = Color.FromArgb(32, 255, 255, 255); | ||
public Color MouseOverBackColor = Color.FromArgb(50, 255, 255, 255); | ||
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private bool isHover = false; | ||
private bool IsDown = false; | ||
private DateTime clickStarted; | ||
private DateTime clickFinished; | ||
} | ||
} |
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<?xml version="1.0" encoding="utf-8"?> | ||
<root> | ||
<!-- | ||
Microsoft ResX Schema | ||
Version 2.0 | ||
The primary goals of this format is to allow a simple XML format | ||
that is mostly human readable. The generation and parsing of the | ||
various data types are done through the TypeConverter classes | ||
associated with the data types. | ||
Example: | ||
... ado.net/XML headers & schema ... | ||
<resheader name="resmimetype">text/microsoft-resx</resheader> | ||
<resheader name="version">2.0</resheader> | ||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader> | ||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader> | ||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data> | ||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data> | ||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64"> | ||
<value>[base64 mime encoded serialized .NET Framework object]</value> | ||
</data> | ||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64"> | ||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value> | ||
<comment>This is a comment</comment> | ||
</data> | ||
There are any number of "resheader" rows that contain simple | ||
name/value pairs. | ||
Each data row contains a name, and value. The row also contains a | ||
type or mimetype. Type corresponds to a .NET class that support | ||
text/value conversion through the TypeConverter architecture. | ||
Classes that don't support this are serialized and stored with the | ||
mimetype set. | ||
The mimetype is used for serialized objects, and tells the | ||
ResXResourceReader how to depersist the object. This is currently not | ||
extensible. For a given mimetype the value must be set accordingly: | ||
Note - application/x-microsoft.net.object.binary.base64 is the format | ||
that the ResXResourceWriter will generate, however the reader can | ||
read any of the formats listed below. | ||
mimetype: application/x-microsoft.net.object.binary.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.soap.base64 | ||
value : The object must be serialized with | ||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter | ||
: and then encoded with base64 encoding. | ||
mimetype: application/x-microsoft.net.object.bytearray.base64 | ||
value : The object must be serialized into a byte array | ||
: using a System.ComponentModel.TypeConverter | ||
: and then encoded with base64 encoding. | ||
--> | ||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata"> | ||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" /> | ||
<xsd:element name="root" msdata:IsDataSet="true"> | ||
<xsd:complexType> | ||
<xsd:choice maxOccurs="unbounded"> | ||
<xsd:element name="metadata"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" use="required" type="xsd:string" /> | ||
<xsd:attribute name="type" type="xsd:string" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="assembly"> | ||
<xsd:complexType> | ||
<xsd:attribute name="alias" type="xsd:string" /> | ||
<xsd:attribute name="name" type="xsd:string" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="data"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" /> | ||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" /> | ||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" /> | ||
<xsd:attribute ref="xml:space" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
<xsd:element name="resheader"> | ||
<xsd:complexType> | ||
<xsd:sequence> | ||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" /> | ||
</xsd:sequence> | ||
<xsd:attribute name="name" type="xsd:string" use="required" /> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:choice> | ||
</xsd:complexType> | ||
</xsd:element> | ||
</xsd:schema> | ||
<resheader name="resmimetype"> | ||
<value>text/microsoft-resx</value> | ||
</resheader> | ||
<resheader name="version"> | ||
<value>2.0</value> | ||
</resheader> | ||
<resheader name="reader"> | ||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
<resheader name="writer"> | ||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value> | ||
</resheader> | ||
</root> |
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using System; | ||
using System.Collections.Generic; | ||
using System.Drawing; | ||
using System.Drawing.Drawing2D; | ||
using System.Drawing.Imaging; | ||
using System.Text; | ||
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namespace application | ||
{ | ||
static class ImageHelper | ||
{ | ||
public static Bitmap ResizeImage(Image image, int width, int height) | ||
{ | ||
var destRect = new Rectangle(0, 0, width, height); | ||
var destImage = new Bitmap(width, height); | ||
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destImage.SetResolution(96, 96); | ||
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using (var graphics = Graphics.FromImage(destImage)) | ||
{ | ||
graphics.CompositingMode = CompositingMode.SourceCopy; | ||
graphics.CompositingQuality = CompositingQuality.HighQuality; | ||
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; | ||
graphics.SmoothingMode = SmoothingMode.HighQuality; | ||
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; | ||
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using (var wrapMode = new ImageAttributes()) | ||
{ | ||
wrapMode.SetWrapMode(WrapMode.TileFlipXY); | ||
graphics.DrawImage(image, destRect, 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, wrapMode); | ||
} | ||
} | ||
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return destImage; | ||
} | ||
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public static Bitmap ResizeImage(Image image, float relation) | ||
{ | ||
return ResizeImage(image, (int)Math.Round(image.Width / relation), (int)Math.Round(image.Height / relation)); | ||
} | ||
} | ||
} |
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