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Validating FrameConfiguration
Xii edited this page Oct 13, 2022
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4 revisions
When the FrameConfiguration
indicates that the Frame configuration was successful! Configuration saved!
that means two cells have been validated successfully which are the Player Race and Player Class.
The rest of the cells have to be validated by the user. Obviously no need to check all of them, but will try to give a hint which one you should definitely look at before starting the journey.
So incase any of the following values looking most likely too big. You have to do the FrameConfiguration
as many times as you don't notice any issues!
- Look at the [x,y] coordinates. Both of the x and y values supposed to be between 0-100.
- On the other hand the correct zone name should show up as well.
2. Player Component - No target - important the values have to remain the same as you move your character or rotate the camera
- At this state you already logged in with the character and haven't pressed
Init State
button - No target selected!
-
Race and Class: Top right corner: the player race and player class should show up. in the image its
Gnome Mage
- Level: should show up properly. In the image its Level 63
- Health / Resource: should show the player current health and resource(mana/rage/energy) in the image its 4415 hp and 7451 mana
-
Bag Items: must be
0 / 0
-
Actionbar / Spell / Talent: must be
0 / 0 / 0
-
Target: should show
Kills: 0
3. Player Component - Target selected - important the values have to remain the same as you move your character or rotate the camera
- Select a nearby npc or yourself as target
- Look at the Target section, the npc full name has to show up - or your partial player name - in brackets the target level like
(58)
in the image the percentage shows the target health.
- Press the
Init State
button in order to start the obtain the BagItems / Actionbar / SpellBook / Talent - In the game chat should see,
Flush State
message. - Should see the corresponding values incrementing at BlazorServer.
- You can add up your spent talent points in the in-game talent window
- Actionbar reflects what is the highest used slot index.
- You should look at the
Goals -> 15 - 20
where the15
is the minimum range and20
is the maximum estimated ranged from the target. - As you move with your character you should see this two value changing.