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2D Extras v1.4.0

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@ChuanXin-Unity ChuanXin-Unity released this 20 Jan 04:57
· 88 commits to master since this release

[1.4.0] - 2020-01-07

Added

  • [RuleTile / HexagonalRuleTile / IsometricRuleTile / RuleOverrideTile] Added Asset Preview for TilingRules
  • [RuleTile] Hidden Rule field
  • [CustomRuleTile] Support custom field of Object type
  • [CustomRuleTile] Support HideInInspector, DontOverride attributes
  • [RuleOverrideTile] Move advanced mode to AdvancedRuleOverrideTile
  • [RuleOverrideTile] Add GameObject overrides
  • [RuleOverrideTile] List height lessen
  • [RuleOverrideTile] Don't override null sprite
  • [RuleOverrideTile] Add static preview
  • [AdvancedRuleOverrideTile] List GUI simplify
  • [RuleOverrideTile / AdvancedRuleOverrideTile] Show unused overrides
  • [RuleOverrideTile / AdvancedRuleOverrideTile] Support multiple inheritance
  • [RuleOverrideTile / AdvancedRuleOverrideTile] Prevent circular reference
  • [AnimatedTile] Added Animation Start Frame which helps to calculate the Animation Start Time for a given Tilemap

Fixed

  • [RuleTile] Fixed RuleTile InstantiatedGameObject rotation/scale
  • [RuleTile] Fixed override tiles have not update when default properties changed
  • [AdvancedRuleOverrideTile] Fix override rule lost reference when source rule reorder
  • [PrefabBrush] Use WorldToCell comparison when getting GameObjects using PrefabBrush