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-Update version to 1.3.0
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ChuanXin-Unity committed Nov 1, 2019
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13 changes: 13 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -3,6 +3,19 @@ All notable changes to this package will be documented in this file.

The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)

## [1.3.0] - 2019-11-01
- [RuleTile] changed from using index to using position.
- [RuleTile] Additional storage rule position.
- [RuleTile] Delete DontCare rule.
- [RuleTile] Rule list increased Extend Neighbor toggle. When selected, it will increase the rule range that can be set.
- [RuleTile] No longer fixed to checking around 8 rules.
- [RuleTile] RefreshTile() will refresh affected remote Tiles.
- [RuleTile] Delete GetMatchingNeighboringTiles(), no longer get nearby Tiles in advance, the performance is affected. (may be changed to cache later)
- [IsometricRuleTile] Rewrite.
- [HexagonalRuleTile] Rewrite.
- [LineBrush] Fix for Tiles disappear after selection and drag with LineBrush
- [RuleTile] Add MirrorXY Transform Rule

## [1.2.0] - 2019-10-17
### Changed
- [PrefabBrush] Erase GameObjects at target position before painting
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.unity.2d.tilemap.extras",
"displayName": "Tilemap Extras",
"version": "1.2.0",
"version": "1.3.0",
"unity": "2019.2",
"description": "Tilemap Extras is a package that contains extra scripts for use with the Tilemap. These include custom Tiles and Brushes.",
"keywords": ["2d"],
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