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GeneralsMD/Code/GameEngine
4 files changed +4
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lines changed Original file line number Diff line number Diff line change @@ -262,7 +262,7 @@ class AudioManager : public SubsystemInterface
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const MiscAudio *getMiscAudio ( void ) const ;
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// This function should only be called by AudioManager, MusicManager and SoundManager
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- virtual void releaseAudioEventRTS ( AudioEventRTS *eventToRelease );
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+ virtual void releaseAudioEventRTS ( AudioEventRTS *& eventToRelease );
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// For INI
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AudioSettings *friend_getAudioSettings ( void );
Original file line number Diff line number Diff line change @@ -69,7 +69,7 @@ class SoundManager : public SubsystemInterface
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virtual void setCameraAudibleDistance ( Real audibleDistance );
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virtual Real getCameraAudibleDistance ( void );
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- virtual void addAudioEvent (AudioEventRTS *eventToAdd); // pre-copied
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+ virtual void addAudioEvent (AudioEventRTS *& eventToAdd); // pre-copied
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virtual void notifyOf2DSampleStart ( void );
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virtual void notifyOf3DSampleStart ( void );
Original file line number Diff line number Diff line change @@ -1090,7 +1090,7 @@ AudioHandle AudioManager::allocateNewHandle( void )
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}
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// -------------------------------------------------------------------------------------------------
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- void AudioManager::releaseAudioEventRTS ( AudioEventRTS *eventToRelease )
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+ void AudioManager::releaseAudioEventRTS ( AudioEventRTS *& eventToRelease )
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{
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if ( eventToRelease )
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{
Original file line number Diff line number Diff line change @@ -136,7 +136,7 @@ Real SoundManager::getCameraAudibleDistance( void )
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}
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// -------------------------------------------------------------------------------------------------
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- void SoundManager::addAudioEvent (AudioEventRTS *eventToAdd)
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+ void SoundManager::addAudioEvent (AudioEventRTS *& eventToAdd)
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{
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if (m_num2DSamples == 0 && m_num3DSamples == 0 ) {
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m_num2DSamples = TheAudio->getNum2DSamples ();
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