|
1 | 1 | # Build tools
|
2 | 2 |
|
3 |
| -add_subdirectory(assetcull) |
4 |
| -add_subdirectory(Autorun) |
5 |
| -add_subdirectory(Babylon) |
6 |
| -add_subdirectory(buildVersionUpdate) |
7 |
| -add_subdirectory(Compress) |
8 |
| -add_subdirectory(CRCDiff) |
9 |
| -add_subdirectory(DebugWindow) |
10 |
| -add_subdirectory(GUIEdit) |
11 |
| -add_subdirectory(ImagePacker) |
12 |
| -add_subdirectory(Launcher) |
13 |
| -add_subdirectory(mangler) |
14 |
| -add_subdirectory(MapCacheBuilder) |
15 |
| -add_subdirectory(matchbot) |
16 |
| -add_subdirectory(ParticleEditor) |
17 |
| -add_subdirectory(PATCHGET) |
18 |
| -add_subdirectory(textureCompress) |
19 |
| -add_subdirectory(timingTest) |
20 |
| -add_subdirectory(versionUpdate) |
21 |
| -add_subdirectory(wolSetup) |
22 |
| -add_subdirectory(WorldBuilder) |
23 |
| -add_subdirectory(WW3D) |
| 3 | +# Build useful stuff. |
| 4 | +if(GENZH_BUILD_ZEROHOUR_TOOLS) |
| 5 | + add_subdirectory(DebugWindow) |
| 6 | + add_subdirectory(GUIEdit) |
| 7 | + add_subdirectory(ImagePacker) |
| 8 | + add_subdirectory(MapCacheBuilder) |
| 9 | + add_subdirectory(ParticleEditor) |
| 10 | + add_subdirectory(WorldBuilder) |
| 11 | +endif() |
| 12 | + |
| 13 | +# Build tat. |
| 14 | +if(GENZH_BUILD_ZEROHOUR_EXTRAS) |
| 15 | + add_subdirectory(assetcull) |
| 16 | + add_subdirectory(Autorun) |
| 17 | + add_subdirectory(Babylon) |
| 18 | + add_subdirectory(buildVersionUpdate) |
| 19 | + add_subdirectory(Compress) |
| 20 | + add_subdirectory(CRCDiff) |
| 21 | + add_subdirectory(Launcher) |
| 22 | + add_subdirectory(mangler) |
| 23 | + add_subdirectory(matchbot) |
| 24 | + add_subdirectory(PATCHGET) |
| 25 | + add_subdirectory(textureCompress) |
| 26 | + add_subdirectory(timingTest) |
| 27 | + add_subdirectory(versionUpdate) |
| 28 | + add_subdirectory(wolSetup) |
| 29 | + add_subdirectory(WW3D) |
| 30 | +endif() |
0 commit comments