Submission for the KiwiJam Auckland Hackathon 2024
- Use pascal case (SomeFileNameLikeThis) for all folders and files in
Scenes
andScripts
folders. If the name is an acronym, use all upper case.
-
Install Godot 3.6.beta4.mono.
-
Create a symlink to the godot3.6.beta4.mono.exe and add its absolute path to your PATH environment variable.
open cmd.exe and enter the following command: mklink godot3.6.4.exe Godot_v3.6-beta4_mono_win64.exe
-
Install Powershell:
winget install --id Microsoft.Powershell --source winget
-
Open a Powershell terminal as Administrator and run the following commands:
Set-ExecutionPolicy Unrestricted -Scope Process Set-ExecutionPolicy Unrestricted -Scope LocalMachine Set-ExecutionPolicy Unrestricted -Scope CurrentUser
https://mega.nz/file/w4wHnA5Z#NSvks771L6rlLy-AsWGcxjzCiNSN-GLSnhX_9wZcQrk
- Download the Large assets bundle and decompress it straight into the root folder.
-
Make a folder in the root called
build
. -
Download and install bunnydeploy.exe. Add it to your PATH environment variable.
-
Create a Bunny CDN and Bunny CDN Storage Zone.
Ensure that the Storage Zones default replication zone is left as default.
You should probably add the Sydney replication zone for speed.
-
Create two environment variables:
KIWIJAM_BUNNY_ACCESS
containing your Bunny CDN API Key,KIWIJAM_BUNNY_STORAGE
containing your read/write Bunny CDN StorageZone Password. -
Run the script
deploy\deploy.ps1
.