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RAN Plugin Starter

This project is a thought experiment in wrapping the often convoluted WordPress plugin development process into one that leverages Composer and modern PHP OOP practices.

This plugin relies on the base functionality found in ./vendor/ran/ran-plugin-library: https://github.com/RocketsAreNostalgic/ran-plugin-library

Requirements

Minimum Requirements are PHP 8.2, and this scaffold plugin has been built under WordPress 6.1.1

This project relies on the Node runtime to process resources like Sass and JavaScript, and the dependency manager Composer for PHP resources like PSR-4 autoloading, and WordPress Code Standards and linting using PHP Code Sniffer.

Installing Node Package Manager Installing Composer

Getting started

Using your terminal, CD into your this plugin's directory, and run the following command:

$ composer install

Followed by:

$ npm install

Reqired manual updates

IMPORTANT: Manually update the following:

  • Change the name of the plugin root directory as well as the root PHP file from ran-starter-plugin.php to your-plugin.php using kabab-case.
  • your-plugin.php change the details of the documentation block as required.
    • -> Note: the name of your plugin file name must also the name of your text-domain.
  • composer.json { such as: name, discription, author, license, copyright, version, supports, homepage, repository, bugs, keywords }
  • package.json { similar changes to composer.json }
  • phpcs.xml { rules: WordPress.WP.I18n (text-domain), WordPress.NamingConventions.PrefixAllGlobals () }

You may also wish to chage the base namespace from Ran\StarterPlugin to something else. This can be typically achieved by a search and replace (yolo). One done, you will need to update the composer.json file to reflect the new namespace, and then run composer dump-autoload to update the autoloader.

"autoload": {
	"psr-4": {
		"Ran\\MyPlugin\\": "inc/",
		"Ran\\PluginLib\\": "vendor/ran/plugin-lib/inc/"
	}
},

Avaliable tools

Linting

Linting Styles and JavaScript

The project uses StyleLint and EsLint with Prettier using the configs to help ensure your code follows WordPress Coding Standards:

In edition to enabling linting in your IDE, these rules can also be tested using the following commands:

npm run sylelint uses stylelint to lint scss npm run eslint uses eslint to lint JavaScript npm run lint lints both styles and JavaScript

Linting PHP

The project has included WordPress Coding Standards with PHP Code Sniffer as dev dependencies using Composer.

As this configuration

// Stuff that needs to be done by user for their own environments.

After running the , if you already have Code Sniffer installed globally, and run: $ phpcs -i you will likely not see WordPress rules installed unless you have already installed them globally as well, however if you check in the local configuration version of phpcs like so: ./vendor/bin/phpcs -i the output should look like the following:

The installed coding standards are MySource, PEAR, PSR1, PSR2, PSR12, Squiz, Zend, WordPress, WordPress-Core, WordPress-Docs and WordPress-Extra

If you have a UNIX based operating system symbolic links to these local binaries have already been created:

ln -s /vendor/bin/phpcs phpcs
ln -s /vendor/bin/phpcbf phpcbf

So now you should be able to just run ./phpcs -i to see the full set of installed rules. If you would rather use rules installed globally, then

Helpful phpcs Commands

./phpcs --version PHP Code Sniffer version:

PHP_CodeSniffer version 3.7.1 (stable) by Squiz (http://www.squiz.net)

./phpcs -i Shows installed rules:

The installed coding standards are MySource, PEAR, PSR1, PSR2, PSR12, Squiz, Zend, WordPress, WordPress-Core, WordPress-Docs and WordPress-Extra

./phpcs --config-show Shows the location and contents of configuration giving output like this:

Using config file: /path/to/your/project/vendor/squizlabs/php_codesniffer/CodeSniffer.conf

installed_paths: ../../wp-coding-standards/wpcs

Developing front end resources

The project uses Parcel to compile Sass and JavaScript which allows for Hot Module Reloading to speed up your development, and a host of other features.

The project separates styles and JavaScript into two areas:

  • assets/src/public (front end of the website)
  • assets/src/admin (back end admin screens)

The primary commands are:

npm run watch
npm run build
npm run clean

Each of these commands can be run with the additional flags :admin or :public to target these resources specifically, i.e.

npm run build:admin

NOTE: HMR fundamentally changes the contents of scripts and styles. Be sure to run your build commands prior to committing resources to production!

Browser Targets

One of the many benefits of using Parcel is that it has many common toolchains built in, such as Babble and PostCSS's AutoPrefixer and more.Target builds are set done automagically using BrowserList rules found in .browserlistrc.

Sass

To make it easier to import shared libraries we have configured .sassrc includePaths to include the node_modules and ./assets/src/shared/ directories, so you can @import sass libs installed from NPM, or shared with both public and admin styles.

  🚨 Build failed.
  @parcel/transformer-css: Unexpected token Delim('*')

If your build fails due to older IE hacks, you can enable CSS error recovery by adding the following to your package.json:

 "@parcel/transformer-css": {
  "errorRecovery": true
 },

DEV NOTES

The features implementation is a pattern based on the example made by Carl Alexander in Polymorphism and WordPress: Interfaces. Which discusses an implementation of the "Interface segregation principle" or I in SOLID.

The pattern as we will implement is as follows:

Our features are essentially controllers for the logic of a particular bit of our plugin's functionality. This functionality may require access to common WP APIs, or other common tasks which could result in differing implementation approaches, and generally a lot of code duplication for example calling hooks or filters, or the Settings API.

As an alternative, we can create an interface for each of these common bits of code, which requires the feature to implement known configuration methods.

Then as we loop over our features classes to instantiate them, we can check what interfaces it implements, and use this to trigger a Factory(? correct terminology?) to implement that interface's methods.

For example a FrontEnd feature might need to enqueue script and styles on the front end. However instead of doing this manually in its constructor (discouraged), or better in its init() method, we can have the feature class implement a EnqueueFrontEndStyles interface which requires the feature to have a enqueue_frontend_styles method returning the required config.

The enqueue_frontend_styles method is not called by the Feature itself, but by by a factory that is triggered when instating each feature. Basically we will check which interfaces each feature implements and call the Factory for that interface.

Feature Class: A feature class implements any custom logic required by the feature. However common tasks that many features my need to implement are handled by interfaces. If a feature implements an interface, our FeatureManager will check if that interface has a factory class, and if so will pass the feature to it, to fire the interface's methods to implement that common logic.

FeatureManager class:

  • The FeatureManager's first job is to allow us to gather implementation details (or register) each feature. Each features is then stored in an individual FeatureContainer object, and all FeatureContainers are stored in a FeatureCache object.

  • During registration instantiated (using new Feature*()) but not activated. Activation is currently done by calling a Feature's init(). The new feature object is stored off the FeatureContainer's instance property.

  • After registration, each feature is then loaded using the FeatureManager->load() method. This loops over each FeatureContainer in FeaturesCache and calls the init() on each instance property.

FeatureContainer->instance->init()

Its is after registering that we would like to check each interface and if it exists, load its factory. Logic as follows:

PHP is_subclass_of() PHP is_a()

Check in the root of that namespace for a InterfaceFactory.
  • If the Factory is callable, pass in the class and implements the interface's methods on that class, run any logic
  • Return the class instance for the next loop?

/// ///////////////////////////// So far we have extracted out many of the core functionality of the plugin into a single namespace: Base

Activation Deactivation BaseController (plugin paths etc)

Todo: BaseController move managers declaration out of the BaseController. It may be we move this entire functionality into a ServiceManagers class instead?

ServiceManagers has activated_manager, set_manager, get_managers methods, as well as a private managers array.

  • Common core services installable with Composer
    • Plugin base directory
    • Autoloading
  • Modular Administration Area
  • CPT generator
  • Custom Taxonomy Generator
  • Widget Generator
  • Metabox generation
  • Custom template section
  • Custom Login/Register screen
  • Custom fields
  • Shortcodes generation
  • Nonces
  • Example Gutenberg block template
  • Move js and scss processing from gulp to NPM scripts.

Consolidate plugin specific configuration out of different base files into central services config that can be triggered without augmenting base files.

  • BaseController: Holds a 'managers' array which is the list of controllers (managers) identified by their slug. This is used by ManagerCallbacks and Dashboard.php to set individual options on the dashboard.

    -- Some of this could be centeralised on a "ServicesController", which could extend BaseController, and which the rest of the plugin would use rather then BaseController.

  • Activate.php: Individually enables named options using update_option('bla', array())

    -- perhaps this too could be moved to "ServicesController" as an $options' array().

  • Deactivate does not do anything but flush rewrite rules.

  • uninstall.php only uninstalls a specific 'books' custom post type. However, again the ServicesController might be able to dynamically handle this, however there may be some 'quirks' about using OOP with uninstall or autoloading? Vague memory here...

  • Enqueue.php also has a static list of files and services that it loads. This could be part of Services Enqueue could be a helper to enqueue media, styles and scripts.

  • SettingsLinks.php

    -- Like many of the above, it enques a set list of links instead of being dynamic. Here SettingsLinks is triggered by our list of classes in init::getServices(). Because of this, its more difficult to create a dynamic list of links that can be changed.

    Again a ServicesController class could create a master list of services... and Init, would register only classes that extend Base classes instead of the core funcionality.

  • Init.php: As mentioned, currently the instantiate() method works with a static array of 'services'. All of Init's methods are currently static, so can be extended.

    Its a bit weird to see Enqueue and SettingsLinks enqued here, as I would think that they would be a part of some base configuration.

    Basically I'd expect that each of these would be called from a Services namespace.

    Move the registerService, and instantiate methods into a base class. getServices() should be in the init class, within the Services namespace.

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