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expand resolution of scene scale slider to match functional range
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nv-nfreybler committed Jun 10, 2024
2 parents 1ecad7a + 04aa78b commit 9294ae9
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/dxvk/imgui/dxvk_imgui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2154,7 +2154,7 @@ namespace dxvk {

if (ImGui::BeginTabItem("Step 2: Parameter Tuning", nullptr, tab_item_flags)) {
spacing();
ImGui::DragFloat("Scene Unit Scale", &RtxOptions::Get()->sceneScaleObject(), 0.00001f, 0.00001f, FLT_MAX, "%.3f", sliderFlags);
ImGui::DragFloat("Scene Unit Scale", &RtxOptions::Get()->sceneScaleObject(), 0.00001f, 0.00001f, FLT_MAX, "%.5f", sliderFlags);
ImGui::Checkbox("Scene Z-Up", &RtxOptions::Get()->zUpObject());
ImGui::Checkbox("Scene Left-Handed Coordinate System", &RtxOptions::Get()->leftHandedCoordinateSystemObject());
fusedWorldViewModeCombo.getKey(&RtxOptions::Get()->fusedWorldViewModeRef());
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