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Release 2.15

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@github-actions github-actions released this 08 Jun 07:47
· 2204 commits to develop since this release
442ed2d

Video preview:

Video

Changes:

  • added an option to enable TR2+ jump-twist and somersault animations (#88)
  • added the ability to unbind the sidestep left and sidestep right keys (#766)
  • added a cheat to explode Lara like in TR2 and TR3 (#793)
  • added an inverted look camera option (#700)
  • added a camera speed option for the manual camera (#815)
  • added an option to fix original texture issues (#826)
  • added menu specific controls meaning arrow keys, return, and escape now always function in menus (#814, regression from 2.12)
  • added forward/backward jumps while looking and looking up/down while hanging if enhanced look is enabled (#848)
  • added case insensitive directory and file detection (#845)
  • added controller detection during runtime (#850)
  • added an option to allow cancelling Lara's ledge-swinging animation (#856)
  • added an option to allow Lara to jump at any point while running, similar to TR2+ (#157)
  • added the ability to define the anchor room for Bacon Lara in the gameflow (#868)
  • changed screen resolution option to apply immediately (#114)
  • changed shaders to use GLSL 1.20 which should fix most issues with OpenGL 2.1 (#327, #685)
  • changed Bacon Lara to prevent movement after her death (#875)
  • fixed sounds stopping instead of pausing if game sounds in inventory are disabled (#717)
  • fixed skipping Eidos logo and end credits (#541)
  • fixed ceiling heights at times being miscalculated, resulting in camera issues and Lara being able to jump into the ceiling (#323)
  • fixed Lara not being able to jump off trapdoors or crumbling floors if the sidestep descent fix is enabled (#830)
  • fixed walk to pickups feature (#834, regression from 2.8)
  • fixed .mpeg FMVs not working (#844)
  • fixed the restart level passport text incorrectly showing new game in Lara's Home (#851)
  • fixed quick load creating an invalid save if used when no saves are present (#853)
  • fixed Lara entering body hit animations when not appropriate to do so (#857)
  • fixed SkateKid causing a game crash when too many enemies are active (#866)
  • fixed missiles damaging Lara when she is far beyond their damage range (#871)