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Release 2.14

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@github-actions github-actions released this 04 Apr 22:12
· 2249 commits to develop since this release
c4a00ed

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Changes:

  • added Spanish localization to the config tool
  • added an option to launch Unfinished Business from the config tool (#739)
  • added dart emitters to the savegame (#774)
  • added the ability for level builders to stop all music via triggers (#785)
  • added an option to prevent enemy speeches stopping the current music track (#762)
  • changed the health, air, and enemy bars to better match the PS1 version (#698)
  • fixed Larson's gun textures in Tomb of Qualopec to match the cutscene and Sanctuary of the Scion (#737)
  • fixed texture issues in the Cowboy, Kold and Skateboard Kid models (#744)
  • fixed the savegame requestor arrow's position with a large number of savegames and long level titles (#756)
  • fixed empty holsters when starting a level with the shotgun equipped (#749)
  • fixed a crash when taking a screenshot of an opening FMV (#445)
  • fixed the animation of Lara's left arm when the shotgun is equipped (#771)
  • fixed Lara's braid not turning to gold during the Midas touch animation (#769)
  • fixed the equipped weapon's ammo showing on the inventory screen (#777)
  • fixed the health, air, and enemy bars from being affected by the text scaling option (#698)
  • fixed music triggers with partial masks killing the ambient track (#763)
  • fixed the text and bar scaling from being able to be set below the max and min (#698)
  • fixed a data issue in Colosseum, which prevented a bat from triggering (#750)
  • fixed lightning and gun flash continuing to animate in the inventory, pause and statistics screens (#767)
  • fixed the FPS, healthbar, and arrows from overlapping on the inventory screen (#787)
  • improved the control of Lara's braid to result in smoother animation and to detect floor collision (#761)
  • increased the number of effects from 100 to 1000 (#623)
  • removed the fix_pyramid_secret gameflow sequence (now handled by data injection) (#788)