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Note that webgl2 supports TEXTURE_MAX_ANISOTROPY_EXT in sampler entrypoints. #3724

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Mar 25, 2025
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7 changes: 7 additions & 0 deletions extensions/EXT_texture_filter_anisotropic/extension.xml
Original file line number Diff line number Diff line change
Expand Up @@ -20,6 +20,10 @@
The <code>getTexParameter</code>, <code>texParameterf</code> and <code>texParameteri</code> entry points'
parameter <code>pname</code> accepts the value <code>TEXTURE_MAX_ANISOTROPY_EXT</code>
</feature>
<feature>
In WebGL 2, additionally the <code>getSamplerParameter</code>, <code>samplerParameterf</code> and <code>samplerParameteri</code> entry points'
parameter <code>pname</code> accepts the value <code>TEXTURE_MAX_ANISOTROPY_EXT</code>
</feature>
<feature>
The <code>getParameter</code> entry point parameter <code>pname</code> accepts the value <code>MAX_TEXTURE_MAX_ANISOTROPY_EXT</code>, returning a value of type <code>float</code>.
</feature>
Expand Down Expand Up @@ -48,5 +52,8 @@ interface EXT_texture_filter_anisotropic {
<revision date="2014/07/15">
<change>Added NoInterfaceObject extended attribute.</change>
</revision>
<revision date="2025/03/20">
<change>Note that WebGL 2 supports this extension's pname in sampler entrypoints.</change>
</revision>
</history>
</ratified>