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Investigating RTL supporting in UE and how to easily support it in UI

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UE-UI-RTL

Investigating RTL supporting in UE and how to easily support it in UI

Good references:

  • Localization in Unreal Engine (UE4) by Chris McCole - Link

Localization Dashboard

Everything is localized using the basic Unreal way.

To add a new key and string to be localized:

  • Navigate to an FText and press the flag beside it.
  • Set the category as "UMG" and set an appropriate localize key.

To update localization:

  • Navigate to the dashboard (Tools > Localization Dashboard).
  • Press the UMG category.
  • Press "Gather Texts"
  • Once complete, go through each locale and Edit Translations for that culture

Compile Locale:

  • Update the localization by pressing "Count Words"
  • Once done, press "Compile Texts"
  • All done!

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