Bump Microsoft.AspNetCore.Components.WebAssembly from 6.0.2 to 6.0.25 #319
Annotations
3 errors and 11 warnings
build:
test/GameEngine.Test/Crc32Test.cs#L4
The type or namespace name 'Helpers' does not exist in the namespace 'PhantomKit' (are you missing an assembly reference?)
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build:
test/GameEngine.Test/Crc32Test.cs#L4
The type or namespace name 'Helpers' does not exist in the namespace 'PhantomKit' (are you missing an assembly reference?)
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build
Process completed with exit code 1.
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build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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build:
src/GameEngine.Blazor/Models/GameStateMachine.cs#L62
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameBoard.razor.cs#L11
Non-nullable property 'GameStateMachine' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
src/GameEngine.Blazor/Components/GameKeyboard.razor.cs#L53
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameKeyboard.razor.cs#L57
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameSettingsDialog.razor.cs#L28
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameSettingsDialog.razor.cs#L42
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Models/GameStateMachine.cs#L62
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameBoard.razor.cs#L11
Non-nullable property 'GameStateMachine' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build:
src/GameEngine.Blazor/Components/GameKeyboard.razor.cs#L53
The variable '_' is declared but never used
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build:
src/GameEngine.Blazor/Components/GameKeyboard.razor.cs#L57
The variable '_' is declared but never used
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