4.2.3_TESTBUILD
Pre-releaseWe're releasing a test build to let people try out some of the new features we're introducing in PKSM, and let them help us trimming all the strings which go outside the graphics.
As you can see, this build comes with the implementation of the Multi Language feature. The application will boot into your system language, and you can switch languages by going into the settings menu and tapping on the little localization box.
You can see all the changes done from the 4.2.2 release here.
Fonts are perfectly rendered for JP, KO, RU and ZH localizations. You may notice a bit of lag when trying to render one of those languages for the first time because of the caching, but everything will be smooth after a couple seconds.
This is a test build, which is obviously a beta and will be subject to changes and fixes. Please help us shortening all the localization strings which go outside of the graphics, by letting us know how to trim them or making a Pull Request, which is way better for us!
You can test out your fixed translations by locating the modified app.txt
file into sdmc:/3ds/data/PKSM/i18n/app.txt
. After that, just press the localization button into PKSM's settings to find SD C.
. That means your custom localizations are loaded directly from the sd card.
For real time help and discussions, join our PKSM Telegram chat. We have a Discord server too, located here.
PS: the easter egg version linked at the bottom was the glitched one released on easter. Just have fun trying it