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January 20, 2025 15:43 57s
Original event is passed to bounds and slot callbacks.
Build spine-ts #832: Commit 19aac5b pushed by davidetan
January 16, 2025 11:55 57s ts-webgl-overlay
January 16, 2025 11:55 57s
Original event is passed to bounds and slot callbacks.
Check format #2868: Commit 19aac5b pushed by davidetan
January 16, 2025 11:55 20s ts-webgl-overlay
January 16, 2025 11:55 20s
Add animations, animations-bound and default-mix attributes.
Build spine-ts #831: Commit ef005ab pushed by davidetan
January 16, 2025 10:41 57s ts-webgl-overlay
January 16, 2025 10:41 57s
Add animations, animations-bound and default-mix attributes.
Check format #2867: Commit ef005ab pushed by davidetan
January 16, 2025 10:41 21s ts-webgl-overlay
January 16, 2025 10:41 21s
[ue] Update to UE 5.5, closes #2727
Check format #2866: Commit 811ec28 pushed by badlogic
January 14, 2025 13:07 1m 59s 4.2
4.2
January 14, 2025 13:07 1m 59s
Add followSlot method
Build spine-ts #830: Commit 2bee1e4 pushed by davidetan
January 9, 2025 10:08 55s ts-webgl-overlay
January 9, 2025 10:08 55s
Add followSlot method
Check format #2865: Commit 2bee1e4 pushed by davidetan
January 9, 2025 10:08 17s ts-webgl-overlay
January 9, 2025 10:08 17s
Fix GH runner version for format workflow
Check format #2864: Commit 33cf98b pushed by badlogic
January 7, 2025 07:35 2m 1s 4.2
4.2
January 7, 2025 07:35 2m 1s
Formatting
Check format #2863: Commit 518fe48 pushed by badlogic
January 7, 2025 07:18 17s 4.2
4.2
January 7, 2025 07:18 17s
Formatting
Build spine-ts #829: Commit 518fe48 pushed by badlogic
January 7, 2025 07:18 1m 3s 4.2
4.2
January 7, 2025 07:18 1m 3s
January 5, 2025 11:52 1m 0s
[unity] Fixed compile error on Unity 2017.1 introduced in last commit…
Check format #2861: Commit 2864e32 pushed by HaraldCsaszar
December 20, 2024 21:29 20s 4.2
4.2
December 20, 2024 21:29 20s
[unity] Added Scene Preview to SkeletonMecanim Inspector for Meca…
Check format #2860: Commit 0371e4d pushed by HaraldCsaszar
December 20, 2024 21:12 19s 4.2
4.2
December 20, 2024 21:12 19s
[unity] Fixed InvalidCastException at version upgrade. Closes #2718.
Check format #2859: Commit ee55855 pushed by HaraldCsaszar
December 20, 2024 16:12 18s 4.2
4.2
December 20, 2024 16:12 18s
Add interactivity events.
Build spine-ts #827: Commit 66f7a8a pushed by davidetan
December 20, 2024 14:18 57s ts-webgl-overlay
December 20, 2024 14:18 57s
Add interactivity events.
Check format #2858: Commit 66f7a8a pushed by davidetan
December 20, 2024 14:18 18s ts-webgl-overlay
December 20, 2024 14:18 18s
WIP - Add interactivity events. isdraggable is currently broken.
Build spine-ts #826: Commit 30a2f80 pushed by davidetan
December 19, 2024 17:07 1m 1s ts-webgl-overlay
December 19, 2024 17:07 1m 1s
WIP - Add interactivity events. isdraggable is currently broken.
Check format #2857: Commit 30a2f80 pushed by davidetan
December 19, 2024 17:07 21s ts-webgl-overlay
December 19, 2024 17:07 21s
[unity] Increased version compatibility to Unity 6000.0 (Unity 6).
Check format #2856: Commit aade5d6 pushed by HaraldCsaszar
December 18, 2024 15:30 51s 4.2
4.2
December 18, 2024 15:30 51s
[ts] Release 4.2.70
Check format #2855: Commit 1f0ed75 pushed by davidetan
December 18, 2024 13:30 20s 4.2
4.2
December 18, 2024 13:30 20s
[ts] Release 4.2.70
Build spine-ts #825: Commit 1f0ed75 pushed by davidetan
December 18, 2024 13:30 1m 6s 4.2
4.2
December 18, 2024 13:30 1m 6s
[ts][pixi-v8] Fix: pixi v8 bug in validate renderables (#2717)
Build spine-ts #824: Commit 50e3b40 pushed by davidetan
December 18, 2024 13:23 1m 3s 4.2
4.2
December 18, 2024 13:23 1m 3s