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[csharp][monogame] Fixed yDown branch of previous commit 89441ca lead…
Check format #2901: Commit 095a5d4 pushed by HaraldCsaszar
February 5, 2025 18:28 2m 37s 4.2
4.2
February 5, 2025 18:28 2m 37s
[monogame] Fixed skin bones of other skins not being excluded in rend…
Check format #2900: Commit dcf19f7 pushed by HaraldCsaszar
February 5, 2025 18:20 1m 37s 4.2
4.2
February 5, 2025 18:20 1m 37s
[monogame] Fixed clipping for vertex-less attachments. Closes #2737.
Check format #2899: Commit 3cd1557 pushed by HaraldCsaszar
February 5, 2025 18:07 1m 51s 4.2
4.2
February 5, 2025 18:07 1m 51s
[unity] Minor: Fixed formatting issue.
Check format #2898: Commit b4146b6 pushed by HaraldCsaszar
February 5, 2025 11:09 4m 36s 4.2
4.2
February 5, 2025 11:09 4m 36s
[unity] Increased package version for preceding commit.
Check format #2897: Commit bc2628f pushed by HaraldCsaszar
February 5, 2025 10:00 2m 3s 4.2
4.2
February 5, 2025 10:00 2m 3s
[unity] Fixed cmake filename too long errors caused by Unity paths, r…
Check format #2896: Commit c5cbadc pushed by HaraldCsaszar
February 5, 2025 09:56 2m 7s 4.2
4.2
February 5, 2025 09:56 2m 7s
Update GH upload-artifact version to v4 for format workflow due to v3…
Check format #2895: Commit d054440 pushed by davidetan
February 3, 2025 16:12 2m 16s 4.2
4.2
February 3, 2025 16:12 2m 16s
[csharp] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.…
Check format #2894: Commit 89441ca pushed by HaraldCsaszar
February 3, 2025 14:40 11s 4.2
4.2
February 3, 2025 14:40 11s
format
Check format #2893: Commit 006a78d pushed by davidetan
February 3, 2025 11:59 2m 5s ts-webgl-overlay
February 3, 2025 11:59 2m 5s
format
Build spine-ts #845: Commit 006a78d pushed by davidetan
February 3, 2025 11:59 1m 0s ts-webgl-overlay
February 3, 2025 11:59 1m 0s
workflow
Check format #2892: Commit 4380607 pushed by davidetan
February 3, 2025 11:54 2m 23s ts-webgl-overlay
February 3, 2025 11:54 2m 23s
workflow
Check format #2891: Commit ddf3d6d pushed by davidetan
February 3, 2025 11:30 1m 40s ts-webgl-overlay
February 3, 2025 11:30 1m 40s
workflow
Check format #2890: Commit a450c06 pushed by davidetan
February 3, 2025 11:22 1m 39s ts-webgl-overlay
February 3, 2025 11:22 1m 39s
workflow
Check format #2889: Commit 71539db pushed by davidetan
February 3, 2025 11:05 18s ts-webgl-overlay
February 3, 2025 11:05 18s
February 3, 2025 10:55 55s
[ts][phaser] Updated ts example spine-phaser dependency to fix pma is…
Check format #2887: Commit 06f6e14 pushed by davidetan
January 30, 2025 14:02 2m 19s 4.2
4.2
January 30, 2025 14:02 2m 19s
[ts][phaser] Updated ts example spine-phaser dependency to fix pma is…
Build spine-ts #843: Commit 06f6e14 pushed by davidetan
January 30, 2025 14:02 1m 10s 4.2
4.2
January 30, 2025 14:02 1m 10s
[libgdx] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Check format #2886: Commit 5a71b51 pushed by davidetan
January 30, 2025 10:13 2m 2s 4.2
4.2
January 30, 2025 10:13 2m 2s
[libgdx] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729.
Build spine-libgdx #389: Commit 5a71b51 pushed by davidetan
January 30, 2025 10:13 2m 54s 4.2
4.2
January 30, 2025 10:13 2m 54s
[ts][pixi-v7] Allow to define a bounds providers for the Spine game o…
Build spine-ts #842: Commit f8bcbb3 pushed by davidetan
January 29, 2025 16:53 1m 8s 4.2
4.2
January 29, 2025 16:53 1m 8s
[ts][pixi-v7] Allow to define a bounds providers for the Spine game o…
Check format #2885: Commit f8bcbb3 pushed by davidetan
January 29, 2025 16:53 2m 11s 4.2
4.2
January 29, 2025 16:53 2m 11s
[ts][pixi-v8] Allow to define a bounds providers for the Spine game o…
Check format #2884: Commit 9fb49c2 pushed by davidetan
January 28, 2025 16:25 2m 5s 4.2
4.2
January 28, 2025 16:25 2m 5s
[ts][pixi-v8] Allow to define a bounds providers for the Spine game o…
Build spine-ts #841: Commit 9fb49c2 pushed by davidetan
January 28, 2025 16:25 1m 6s 4.2
4.2
January 28, 2025 16:25 1m 6s
[haxe] Release 4.2.2
Check format #2883: Commit 9ca0995 pushed by davidetan
January 24, 2025 16:34 2m 11s 4.2
4.2
January 24, 2025 16:34 2m 11s