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Releases: CleverNucleus/RelicEx

3.3.2+1.19.2

03 Jul 15:30
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Changelog

*Requires PlayerEx 3.5.4+1.19.2 or newer.

-Removed playerex:ranged_damage attribute reference.

+Added projectile_damage:generic attribute reference.

*Reverted to Fabric Loader 0.14.10.

*Updated Fabric API required version to 0.76.0+1.19.2 or newer.

RelicEx

12 Mar 13:23
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+Fixed bug with Tieredz (Relics can still be combined with Tieredz items and keep both Tieredz and RelicEx attributes).

+Added resourcepack customisation of rareness text colours: assets/relicex/rareness/colors.json

{
    "values": {
        "COMMON": "WHITE",
        "RARE": "DARK_BLUE",
        ...
    }
}

*Incremented version.

RelicEx

12 Mar 13:23
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+Fixed bug with Tieredz (Relics can still be combined with Tieredz items and keep both Tieredz and RelicEx attributes).

+Added resourcepack customisation of rareness text colours: assets/relicex/rareness/colors.json

{
    "values": {
        "COMMON": "WHITE",
        "RARE": "DARK_BLUE",
        ...
    }
}

*Incremented version.

RelicEx

04 Mar 13:03
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Updates and Fixes

*Updated loom version.

*Updated fabric-api version to 0.75.1.

+Updated README to include credits.

*Updated chinese localisation.

+Added config option to blacklist mobs from dropping relics.

*Fixed issue that caused relics to not properly affix with armour items and miscalculate their attributes.

*Fixed issue that caused an incompatibility with Wizards.

*Changed version semantics: previously we had a.b.c, where now we have a.b.c-mcversion. This change was made to be more inline with the fabric modding scene, but also because it makes sense. We would not only have to increment the version number for new changes, but every time support was added for another minecraft release - this is obviously inefficient.

RelicEx

04 Mar 13:02
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Updates and Fixes

*Updated loom version.

*Updated fabric-api version to 0.75.1.

+Updated README to include credits.

*Updated chinese localisation.

+Added config option to blacklist mobs from dropping relics.

*Fixed issue that caused relics to not properly affix with armour items and miscalculate their attributes.

*Fixed issue that caused an incompatibility with Wizards.

*Changed version semantics: previously we had a.b.c, where now we have a.b.c-mcversion. This change was made to be more inline with the fabric modding scene, but also because it makes sense. We would not only have to increment the version number for new changes, but every time support was added for another minecraft release - this is obviously inefficient.

RelicEx

02 Jan 14:50
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*Relic Armour is now affixable to regular armour using a Smithing Table, instead of using the sneak+right-click system.

RelicEx

02 Jan 14:49
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For MC1.18.2.

*Relic Armour is now affixable to regular armour using a Smithing Table, instead of using the sneak+right-click system.

RelicEx

27 Nov 16:12
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+Added Chinese translation.
+Armor type Relics can now be repaired with Relic Shards.
+Armor type Relics can now be affixed to chestplates and helmets: equip a chestplate/helmet, then shift-right click whilst holding a Relic. Note that this cannot be undone and this can only be done once per armor piece.
*Item sounds for the Orbs of Regret and Tomes are now volume controlled by PlayerEx client config.
*Updated Fabric Loader/API versions.

RelicEx

27 Nov 16:11
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+Added Chinese translation.
+Armor type Relics can now be repaired with Relic Shards.
+Armor type Relics can now be affixed to chestplates and helmets: equip a chestplate/helmet, then shift-right click whilst holding a Relic. Note that this cannot be undone and this can only be done once per armor piece.
*Item sounds for the Orbs of Regret and Tomes are now volume controlled by PlayerEx client config.
*Updated Fabric Loader/API versions.

RelicEx

31 Aug 13:31
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For MC1.19.2.

*Updated dependencies, namely ArmorRenderLib such that it should no longer crash with Geckolib.